[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Bug#135884: O: crossfire-sounds -- Sound files for playing crossfire.



Package: wnpp
Severity: normal

The current maintainer of crossfire-sounds, Darren Benham
<gecko@debian.org>, is apparently not active anymore[0].  Therefore, I
orphan this package now.  If you want to be the new maintainer, please
take it -- retitle this bug from 'O:' to 'ITA:', fix the outstanding
bugs and upload a new version with your name in the Maintainer: field
and a

   * New maintainer (Closes: #thisbug)

in the changelog so this bug is closed.

Some information about this package:

Package: crossfire-sounds
Priority: optional
Section: games
Installed-Size: 384
Maintainer: Darren Benham <gecko@debian.org>
Architecture: all
Version: 0.92.7-3
Depends: rplay,  crossfire-client
Filename: pool/main/c/crossfire-sounds/crossfire-sounds_0.92.7-3_all.deb
Size: 316110
MD5sum: c1aca1aed7d663012d376417828cd4ab
Description: Sound files for playing crossfire.
 Crossfire is "a multiplayer graphical arcade and adventure game made for
 the X environment.
 It has certain flavours from other games, especially Gauntlet (TM)
 and Nethack/Moria.
 Any number of players can move around in their own window, finding
 and using items and battle monsters.  They can choose to cooperate
 or compete in the same 'world'."


[0] Justification: His packages have gotten several NMUs (wmcpu by Adrian
Bunk and Branden Robinson, wmdate two times by Adrian and once by Branden,
wmgrabimage once by Adrian and Robinson, etc), he has clearly demonstrated
his non-maintainership of his packages.

-- 
Martin Michlmayr
tbm@cyrius.com



Reply to: