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Re: Bullseye plans for wine



I would recommend that you make strides towards backporting vkd3d-1.2 aswell, since wine-6.0 would require this to build with d3d12 support. Currently this is only available in debian experimental, and is currently (imo) not being built correctly as libvkd3d-dev is not multilib installable due to vkd3d-compiler binary being 32-bit/64-bit depending on arch.

This is posted in a own thread here on this mailinglist, so hopefully someone is looking into that aswell.

Sveinar Søpler

----- On Mar 8, 2021, at 10:01 PM, Phil Morrell debian@emorrp1.name wrote:

> On Sun, Mar 07, 2021 at 09:32:32PM -0500, Michael Gilbert wrote:
>> On Thu, Feb 25, 2021 at 8:22 AM Sean Ho wrote:
>> > it would be nice if maintainers make efforts to let wine-5.0 to buster-backports
>> > first.
>> 
>> Jens Reyer was solely responsible for wine's backports for a very long
>> time.  Since he has stepped back, there is no one currently pursuing
>> this.
>> 
>> A bug report is not very useful.  Someone interested in producing
>> backport packages is what is needed.
> 
> Thank you for confirming your intentions. I'm happy to extend my
> backporting of faudio to include wine (stable only) as I much prefer
> using the debian packages to prefix managers like lutris. I'm sure some
> of the games I play would benefit from the latest fixes and by the
> sounds of it there is demand enough for a backport.
> 
> I seem to remember there was another new dependency for v5 that'll need
> doing first, but I'll be in touch when I've confirmed the scope of work.


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