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[pkg-wine-party] [SCM] Debian Wine packaging annotated tag, wine-1.3.19, created. wine-1.3.19



The annotated tag, wine-1.3.19 has been created
        at  20e2b4536da8d9d827b095f0d2db23e1c6b5073f (tag)
   tagging  7b3c1738c35cf426815a02e1ac032b59b1c853e1 (commit)
  replaces  wine-1.3.18
 tagged by  Alexandre Julliard
        on  Fri Apr 29 20:04:42 2011 +0200

- Shortlog ------------------------------------------------------------
Release 1.3.19
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Akihiro Sagawa (2):
      comdlg32: Update Japanese resource.
      po: Update Japanese translation.

Alexandre Julliard (41):
      msvcr90: Fix function pointer declaration that confuses winapi_extract.
      regedit: Remove unnecessary use of class atoms.
      server: Check sharing options when duplicating an fd object.
      server: Add support for opening a new file handle from a mapping object.
      server: Store a mapping instead of a file for process dlls.
      server: Fix sharing parameters for debug event files, and don't fail if the file can't be opened.
      ws2_32: Use saner parameter names in WSAIoctl.
      ws2_32: Merge ioctlsocket implementation into WSAIoctl.
      ws2_32: Signal overlapped completion in WSAIoctl.
      winex11: Allow installing the event handler multiple times.
      server: Reuse existing file descriptor objects for duplicate file mappings.
      user32: Support creating animated icons, not only cursors.
      user32: Add support for loading animated cursors/icons from resources.
      wininet: Use an accessor function instead of directly accessing the X509_STORE_CTX structure.
      winhttp: Use an accessor function instead of directly accessing the X509_STORE_CTX structure.
      server: Also return the previous cursor position in the set_cursor request.
      user32: Only call the driver when the cursor position has really changed.
      user32: Don't start menu tracking when the owner window is invalid.
      winex11: Clip out the top-level windows when repainting the desktop.
      winetest: Cowardly refuse to submit results that have too many failed tests.
      user32: Pass a NULL rectangle in the ClipCursor entry point when clipping is reset because of focus change.
      winex11: Store a message window with the desktop when the cursor is clipped.
      winex11: Add separate helper functions for pointer grabbing and ungrabbing.
      winex11: Allow changing the clipping rectangle while the mouse is grabbed.
      server: Set the fd user when duplicating a mapping file descriptor into a new file.
      winex11: Release the clip cursor grab when the clipping window loses focus.
      winex11: Refuse to clip cursor to a 1x1 window if we don't have XInput2 support.
      dinput: Get rid of some redundant coordinate mappings.
      dinput: Add a helper function for mouse warping.
      dinput: Use a 1x1 clipping rect instead of warping the mouse in exclusive mode.
      dinput: Pass mouse messages through if the request to clip the cursor is rejected.
      winex11: Ignore MotionNotify events if we have pending RawMotion events.
      winex11: Merge consecutive RawMotion events.
      configure: Add some quoting required by autoconf 2.68.
      atl: Specify the correct instance and cursor when registering a class.
      winex11: Grab the mouse in the thread that owns the foreground window if possible.
      wineps: Add a helper function for paper size conversions.
      msvcp60: Add a stub dll.
      msvcrt: Synchronize spec files across dlls.
      msvcrt: Forward preferably to msvcr90 when there is an export with the same name.
      Release 1.3.19.

Alistair Leslie-Hughes (2):
      mscoree: Add stub CreateDebuggingInterfaceFromVersion.
      mscoree: Implemented GetRequestedRuntimeVersion.

Amine Khaldi (2):
      comctl32: Don't draw text when the number of text lines has been set to zero.
      gdi32/test: SelectObject doesn't work with palettes, use SelectPalette instead.

Anders Jonsson (1):
      po: Update Swedish translation.

Andrew Bogott (2):
      crypt32/tests: Demonstrate that CryptStringToBinary can take arbitrary key headers and trailers.
      crypt32: Rework Base64WithHeaderAndTrailerToBinaryA and Base64WithHeaderAndTrailerToBinaryW so that they accept a wider variety of headers and trailers.

Andrew Eikum (10):
      mmdevapi: Reimplement using a driver system.
      winealsa.drv: Add mmdevapi driver.
      winecoreaudio.drv: Add mmdevapi driver.
      mmdevapi/tests: Add tests for IAudioClient::GetCurrentPadding.
      wineoss.drv: Add mmdevapi driver.
      winealsa.drv: Replace incorrect 41100 with 44100.
      winealsa.drv: Properly allocate and free the WAVEFORMATEX returned by IsFormatSupported.
      winealsa.drv: Add mapping for 64-bit floats in IAudioClient::Initialize().
      winecoreaudio.drv: Properly allocate and free the WAVEFORMATEX returned by IsFormatSupported.
      mmdevapi/tests: Add tests for IAudioClock.

Andrew Nguyen (17):
      regedit: Refactor window class initialization to a separate function.
      regedit: Remove obsolete comments in InitInstance.
      regedit: Convert regedit main code to Unicode.
      regedit: Remove all Unicode macros in main.h.
      regedit: Convert the child window code to Unicode.
      regedit: Convert the edit code to Unicode.
      regedit: Convert the frame window code to Unicode.
      regedit: Convert the hex edit code to Unicode.
      regedit: Convert the listview code to Unicode.
      regedit: Explicitly use ANSI functions in regedit helper functions.
      regedit: Convert the treeview code to Unicode.
      nddeapi: Implement the documented Network DDE functions.
      winevdm: Fix incorrect heap allocation sizes and possible out-of-bounds access in find_dosbox helper.
      krnl386.exe: Fix size calculation in GetSystemDirectory16.
      wine.inf: Add a fake 16-bit DLL for mmsystem.dll.
      wing32: Fix two typos in export names.
      msvcrt: Avoid the use of SetFilePointerEx in _lseeki64.

André Hentschel (39):
      include: Add more cv_call types.
      winedbg: Add ARM string for minidump.
      winedbg: Add more ARM registers to the map.
      ntdll: Fix setting the ExceptionAddress on ARM.
      dbghelp: Implement arm_map_dwarf_register.
      ntdll: Add implementation for RtlCaptureContext on ARM.
      ntdll: Trace context on ARM.
      winedbg: Implement be_arm_print_context.
      dbghelp: Implement arm_fetch_regname.
      dbghelp: Implement arm_fetch_context_reg.
      winedbg: Implement be_arm_get_register_info.
      winedbg: Be more verbose about what's not done.
      ntdll: Implement call_stack_handlers on ARM.
      dbghelp: Set the right ARM frame pointer.
      winecfg: Also distinguish versions by product type.
      hhcrtl.ocx: Resize search tab too.
      libport: Remove Alpha support.
      winetest: Remove Alpha support.
      ntdll: Remove Alpha support.
      server: Remove Alpha support.
      winegcc: Remove Alpha support.
      winedbg: Remove Alpha support.
      winebuild: Remove Alpha support.
      winebuild: Copy IMAGE_FILE_MACHINE_SPARC from winnt.h and use it.
      configure: Remove Alpha check.
      configure: Add ARM check.
      winedbg: Fix PC adjustment for ARM.
      ntdll: Be more generic when storing ARM context.
      ntdll: Fix usage of ContextFlags on ARM.
      ntdll: Fix usage of ContextFlags on Sparc.
      ntdll: Make sure RtlCaptureContext doesn't compile as Thumb but ARM.
      dbghelp: Implement sparc_map_dwarf_register.
      winedbg: Fill the dbg_internal_var array for ARM.
      winedbg: Copy the x86 implementation of fetch_integer for ARM.
      dbghelp: Implement rudimentary stack walk for ARM.
      winebuild: Use -mcpu option for the assembler.
      winegcc: Forward -mcpu to winebuild.
      shell32: Don't crash if selection is NULL.
      shell32: Add some selection tests.

Aurimas Fišeras (1):
      po: Update Lithuanian translation.

Austin English (5):
      dbghelp: Get rid of a couple unused variables.
      kernel32: Add a stub for SetThreadPreferredUILanguages.
      ole2.dll16: Add a stub for ReleaseStgMedium.
      advapi32: Add OpenTraceA/W stubs.
      advapi32: Add ProcessTrace stub.

Christian Inci (1):
      crypt32: Fix CertStrToName's CERT_NAME_STR_NO_QUOTING_FLAG usage.

Damjan Jovanovic (1):
      mmsystem: Improve 16 bit mapping for MCI_WHERE/PUT/FREEZE/UNFREEZE.

David Hedberg (1):
      oleaut32: Fix CLSIDToString behaviour when passed an invalid CLSID-string.

Dmitry Timoshkov (2):
      winex11.drv: Use dialog window type again for owned popup windows.
      winex11.drv: Make sure that all relevant keyboard traces are printed in the same debug channel.

Dylan Smith (17):
      include: Add include file for d3dx9 X file interfaces.
      include: Add missing declarations to d3dx9mesh.h.
      include: Add d3dx9mesh.h X template extensions.
      include: Create header file d3dx9anim.h.
      d3dxof: Add missing checks for remaining bytes during parsing.
      d3dxof: Avoid overflowing temp buffers for large tokens.
      d3dxof: GetName can be used to just get the name length.
      d3dxof: Initialize binary member variable of xobjects.
      d3dxof/tests: Make expected value in string and comparison match.
      d3dx9: Support the option flags for D3DXCreateMesh.
      d3dx9: Implement ID3DXMesh::GenerateAdjacency.
      d3dx9/tests: Added tests for ID3DXMesh::GenerateAdjacency.
      d3dx9: D3DXCreateMesh rejects declarations with non-zero streams.
      d3dx9: Implement GetNumBytesPerVertex using the vertex declaration.
      d3dx9: Implement LockAttributeBuffer & UnlockAttributeBuffer.
      d3dx9: Implement GetAttributeTable and SetAttributeTable.
      d3dx9: Implement ID3DXMesh::DrawSubset.

Eric Pouech (3):
      services: Be sure to unlock the current database in all error cases in service_start_process.
      msvcrt: Added tests in fileops with different buffer management modes.
      msvcrt: ungetc must create a buffer, even if _IONBF has been set with setvbuf.

Francois Gouget (11):
      setupapi: Fix the SetupDiGetActualSectionToInstallEx() definition.
      mshtml: get_channelbsc_mon() is unused so remove it.
      msi: Move msi_get_cabinet_stream() up and make it static.
      d3dx9_36: Make some is_valid_xxx() functions static.
      gameux: Make some functions static.
      msvfw32: Use constants instead of hard-coded numbers for the resources.
      msvcrt: Fix compilation on systems that don't support nameless unions.
      gameux: Remove WINAPI on static functions where not needed.
      shdocvw: Fix ellipsis usage in the menu and button labels.
      wordpad: Fix ellipsis usage in the menu labels.
      appwiz.cpl: Fix ellipsis usage in the button labels.

Frédéric Delanoy (4):
      inetcpl: Update French translation.
      po: Add message contexts (and French translations) for some polysemic English translation entries.
      po: Update French translation.
      po: Fix/improve some English entries.

Gerald Pfeifer (2):
      wine: Use { } instead of ; for an empty basic block.
      winecfg: Fix use of uninitialized variable in some cases.

Hans Leidekker (3):
      mscoree: Add a stub implementation of GetRealProcAddress.
      msi: Sync with the action request instead of the action taken in msi_seltree_sync_item_state.
      mspatcha: Add a version resource.

Henri Verbeet (45):
      wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location().
      wined3d: Forward surface refcounts to the container.
      wined3d: Forward volume refcounts to the container.
      wined3d: Merge surface_gdi.c into surface.c.
      wined3d: Remove IWineD3DSurface::GetImplType() from the public interface.
      wined3d: Also update ds_current_size if there's no current DS location in surface_load_ds_location().
      wined3d: Set resource bindings to NULL before releasing them on stateblock destruction.
      wined3d: Don't bother unsetting texture resources in IWineD3DDeviceImpl_Uninit3D().
      ddraw: Verify the viewport belongs to the device in IDirect3DDeviceImpl_3_SetCurrentViewport().
      ddraw: Verify the viewport belongs to the device on execute buffer execution.
      wined3d: Decrement the vertex declaration refcount on stateblock destruction.
      ddraw: Don't bother unsetting resources on surface destruction.
      ddraw: Introduce a separate function for texture creation.
      ddraw: Unset the viewports active device in IDirect3DDeviceImpl_3_DeleteViewport().
      ddraw: Replace the viewport list with a standard Wine list.
      wined3d: Get rid of the mipmap hint code.
      ddraw: Add a separate function for surface cleanup.
      ddraw: Release the wined3d surface first in ddraw_surface_destroy().
      ddraw: Destroy the ddraw surface after the wined3d surface is destroyed.
      ddraw: Destroy the ddraw surface after the wined3d texture is destroyed.
      ddraw: Replace the light list with a standard Wine list.
      wined3d: Make sure we release the correct DC in context_update_window().
      wined3d: Get rid of wined3d_buffer_get_type().
      wined3d: Get rid of wined3d_volume_get_type().
      wined3d: Get rid of IWineD3DSurface::GetType().
      comctl32: Return if there's no current selection in TAB_EnsureSelectionVisible().
      wined3d: Remove IWineD3DSurface::PrivateSetup() from the public interface.
      wined3d: Merge surface_base.c into surface.c.
      wined3d: Either set SM3 for both vertex and fragment shaders or for neither.
      wined3d: Enable SM3 if ARB_shader_texture_lod is supported.
      wined3d: Rename "pCaps" to "caps".
      wined3d: Only invalidate the INDRAWABLE location for onscreen surfaces in surface_realize_palette().
      wined3d: Merge the IWineD3DSurface::Release() implementations.
      wined3d: Merge the IWineD3DSurface::Map() implementations.
      wined3d: Merge the IWineD3DSurface::Unmap() implementations.
      wined3d: Merge the IWineD3DSurface::PreLoad() implementations.
      wined3d: Merge the IWineD3DSurface::GetDC() implementations.
      wined3d: Merge the IWineD3DSurface::ReleaseDC() implementations.
      wined3d: Merge the IWineD3DSurface::SetMem() implementations.
      wined3d: Merge the IWineD3DSurface::SetFormat() implementations.
      wined3d: Merge the IWineD3DSurface::Flip() implementations.
      wined3d: Merge the IWineD3DSurface::BltFast() implementations.
      wined3d: Merge the IWineD3DSurface::Blt() implementations.
      wined3d: Remove COM from the surface implementation.
      wined3d: Get rid of the IWineD3DSurface typedefs.

Huw Davies (6):
      gdi32: Clip solid brush fills.
      gdi32: Make sure that pattern brush bitmap's are created with the correct physdev.
      gdi32: Add a directional bias for the case when the Bresenham error term is zero.
      rpcrt4: Handle non-conformant bogus structures.
      gdi32: Implement clipping of diagonal lines.
      gdi32: Now that we have our own Bresenham routine, we don't need the LPARAM cast.

Hwang YunSong (5):
      po: Update Korean translation.
      cmdlgtst: Update Korean resource.
      inetcpl: Update Korean resource.
      appwiz.cpl: Update Korean resource.
      po: Update Korean translation.

Jacek Caban (11):
      mshtml: Moved nsChannel initialization to separated function.
      mshtml: Better support for HTTP redirection.
      mshtml: Don't include null-byte in post data.
      shdocvw: Properly handle IEDocHost refcount.
      psapi: Forward EmptyWorkingSet implementation to kernel32.
      wininet: Use wrappers for HeapAlloc calls.
      wininet: Use wrappers for HeapReAlloc calls.
      mshtml: Added proper support for weak references.
      shdocvw: Deactivate document in InternetExplorer destructor.
      wininet: Rename WININET_NETCONNECTION to netconn_t.
      wininet: Moved OpenSSL initialization to separated function.

John Fremlin (1):
      oleau32: Stop incorrectly parsing dates in bogus YDM order in European locales.

Juan Lang (1):
      wintrust: Implement IsCatalogFile.

Ken Thomases (1):
      winecoreaudio.drv: Link against ole32 for CoTaskMemAlloc/Free.

Maarten Lankhorst (1):
      winealsa: Zero buffer, only write data if needed.

Marcus Meissner (32):
      user32: Mark internal functions with hidden visibility.
      kernel32: Mark more internal symbols as invisible.
      gdi32: Mark internal symbols as hidden.
      ntdll: Mark internal functions as hidden.
      ole32: Mark internal symbols has hidden visibility.
      crypt32: Mark internal symbols as hidden visibility.
      winmm: Mark internal symbols with visibility hidden.
      msi: Mark internal symbols as visibility hidden.
      urlmon: Mark internal functions as hidden.
      wininet: Mark internal symbols as hidden visibility.
      gdiplus: Mark internal symbols as having hidden visibility.
      comdlg32: Mark internal symbols as having hidden visibility.
      dsound: Mark internal symbols as having hidden visibility.
      rpcrt4: Mark internal symbols with hidden visibility.
      jscript: Mark internal symbols as having hidden visibility.
      secur32: Mark internal symbols with hidden visibility.
      gphoto2.ds: Mark internal symbols as hidden.
      twain_32: Mark some functions static and other internal ones hidden.
      sane.ds: Mark internal functions as hidden.
      shell32: Mark internal symbols as hidden.
      msxml3: Mark internal symbols as hidden.
      advapi32: Mark some internal symbols as hidden.
      wnaspi32: Mark internal symbols as hidden.
      d3dxof: Mark internal symbols as hidden.
      dbghelp: Mark internal symbols as hidden.
      shlwapi: Mark internal symbols as hidden.
      inetcomm: Mark internal symbols as hidden.
      dinput: Mark internal symbols as hidden.
      avifil32: Mark internal symbols as hidden.
      winhttp: Mark internal symbols as hidden.
      wintrust: Mark internal symbols as hidden.
      windowscodecs: Mark internal symbols as hidden.

Matteo Bruni (8):
      wined3d: Add two functions for GL context activation/restore.
      wined3d: Fallback to our private window when context activation fails otherwise.
      d3dx9: Print a FIXME when encountering an unknown surface format.
      d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
      wined3d: Add missing temporary variable declaration to ARB shader backend.
      wined3d: Remove rcp special handling of 0 from the ARB shader backend.
      wined3d: Split pow instruction handling in the ARB backend.
      wined3d: Remove an unused field.

Michael Stefaniuc (10):
      d3d9: COM cleanup for the IDirect3DTexture9 iface.
      d3d9: COM cleanup for the IDirect3DVolume9 iface.
      d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface.
      d3d9: Use impl_from_IDirect3DDevice9Ex instead of casting iface to object.
      d3d9: Pass an object instead of an iface to IDirect3DDevice9Impl_CreateSurface().
      d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface.
      shell32/tests: COM cleanup in shlfolder.c.
      msxml3: COM cleanup in domdoc.c.
      shdocvw: COM cleanup in shlinstobj.c.
      shdocvw: Merge the Destroy functions into the coresponding Release functions.

Nicolas Le Cam (4):
      dxdiagn/tests: Initialize a variable and reduce its scope (valgrind).
      msctf/tests: Fix uninitialized variable warning.
      mshtml: Fix uninitialized variable warning.
      winspool.drv: Fix uninitialized variable warning.

Nikolay Sivov (4):
      inetcpl: Update Russian resource.
      po: Update Russian translation.
      comctl32/tests: Remove practically unused parameters from test functions.
      comctl32/syslink: Call default procedure directly when needed.

Peter Urbanec (1):
      dbghelp: Prevent winedbg page faults when loading some PDBs generated by the Intel C Compiler.

Piotr Caban (27):
      msvcrt: Added _resetstkoflw implementation.
      msvcrt/tests: Added fprintf tests.
      msvcrt: Copy and reorganize printf implementation.
      msvcrt: Use callback based printf in cprintf functions family.
      msvcrt: Use callback based printf in fprintf functions family.
      msvcrt: Use callback based printf in sprintf functions family.
      msvcrt: Removed pf_vnsprintf internal function.
      msvcrt: Added sprintf_p_l implementation.
      msvcrt: Print all integers using pf_integer_conv function.
      msvcrt: Don't use additional buffer in pf_integer_conv.
      msvcrt: Use pf_integer_conv when displaying pointers.
      msvcrt: Remove wchar_t/char conversions needed for pf_integer_conv.
      msvcrt: Added wcsrtombs implementation.
      msvcrt: Added _set_printf_count_output and _get_printf_count_output implementation.
      msvcrt: Updated spec file.
      msvcp90: Move basic_string<char>:swap implementation.
      msvcp90: Added basic_string<char> operator< implementation.
      msvcp90: Added basic_string<char> find implementation.
      msvcp90/tests: Added basic_string<char> find tests.
      msvcp90: Added basic_string<char> operator +=(char) implementation.
      msvcp90: Added basic_string<char> at implementation.
      msvcp90: Added basic_string<char> operator[] implementation.
      msvcp90: Added basic_string<char> resize implementation.
      msvcp90: Added basic_string<char> constructor implementation (cstr, len).
      msvcp90: Added basic_string<char> clear implementation.
      msvcp90: Added basic_string<char> operator+=(char*) implementation.
      msvcp80: Updated spec file.

Rico Schüller (15):
      d3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT.
      d3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc().
      d3dx9: Implement ID3DXBaseEffect::GetParameter().
      d3dx9: Implement ID3DXBaseEffect::GetTechnique().
      d3dx9: Implement ID3DXBaseEffect::GetTechniqueByName().
      d3dx9: Fix ID3DXEffect*::GetVectorArray() forward.
      d3dx9: Implement ID3DXBaseEffect::GetPassDesc().
      d3dx9: Implement ID3DXBaseEffect::GetPass().
      d3dx9: Implement ID3DXBaseEffect::GetPassByName().
      d3dx9: Implement ID3DXBaseEffect::GetParameterByName().
      d3dx9: Implement ID3DXBaseEffect::GetParameterDesc().
      d3dx9: Implement ID3DXBaseEffect::GetParameterElement().
      d3dx9: Improve ID3DXBaseEffect::GetParameter().
      d3dx9: Improve get_parameter_by_name().
      d3dx9: Fix flags for annotation structures.

Stefan Dösinger (4):
      d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
      wined3d: Scale the depthbias factor by the depth buffer's depth.
      d3d8: Don't reapply the old DS if SetDepthStencilSurface failed.
      d3d8: Add more tests for NULL render targets.

Thomas Mullaly (1):
      wininet: Prevent a race condition which results in handles being leaked.

Tim Hentenaar (1):
      user32: GetTabbedTextExtent() returns non-zero value when nCount == 0.

Vincent Povirk (2):
      windowscodecs: Handle broken TIFF files without a RowsPerStrip tag.
      windowscodecs: Treat samples as unspecified if there's no ExtraSamples tag.

Wolfgang Walter (1):
      kernel32: Fix TRACE output: IXON and IXOFF are swapped.

Łukasz Wojniłowicz (1):
      po: Update Polish translation.

-----------------------------------------------------------------------

-- 
Debian Wine packaging



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