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Re: include files for WxWidgets 2.6



hendrik@topoi.pooq.com wrote:

>I've tried 'locate' and guessing.  What *are* the proper options to specify for 
>g++ so that it will access the include files and linbraries and such for 
>WxWidgets 2.6?
>
>As far as I know, I have the proper packages installed.  Could anyone tell me 
>for sure whether this is the right list?
>
>libwxbase2.6-dbg
>libwxbase2.6-dev
>libwxbase2.6-0
>wx2.6-headers
>wx2.6-doc
>libwxgtk2.6-dbg
>libwxgtk2.6-dev
>libwxgtk2.6-0
>wx-common
>  
>
It has been a while since I've done wx in C++ (I usually do it in
Python), but I do know for a fact that there is good documentation, read
the docs, read the faq if any, try the examples, then figure out how to
code your own program.

>From memory, you have to run g++ like follows (Note the backticks):
g++ <insert files you want to compile, plus other options> `<the program
used by wx to give the proper flags`



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