[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: include files for WxWidgets 2.6

hendrik@topoi.pooq.com wrote:

>I've tried 'locate' and guessing.  What *are* the proper options to specify for 
>g++ so that it will access the include files and linbraries and such for 
>WxWidgets 2.6?
>As far as I know, I have the proper packages installed.  Could anyone tell me 
>for sure whether this is the right list?
It has been a while since I've done wx in C++ (I usually do it in
Python), but I do know for a fact that there is good documentation, read
the docs, read the faq if any, try the examples, then figure out how to
code your own program.

>From memory, you have to run g++ like follows (Note the backticks):
g++ <insert files you want to compile, plus other options> `<the program
used by wx to give the proper flags`

Reply to: