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Re: Getting DRI going for Mach64 (was laptop HW detection ... )



On Wed, Feb 11, 2004 at 09:30:00AM +0100, David Baron wrote:
> <<<<<<<
> Make sure you have the following line in the module section
>         Load    "dri"
> 
> Also add the following section if it doesn't exist
> Section "DRI"
>         Mode    0666
> EndSection
> <<<<<<<<
> 
> These have been there. The rest of the files, XF86Config and -4 look to be in 
> order. Most GL apps still do not come up. The Quake window comes up but does 
> not paint its contents, hangs.
> 
> Do I need the call any of the new modules in /etc/modules. Is there anything 
> else that needs to be touched to make this stuff work?
> 

One more thing, for 3D acceleration start X at 16bpp and 32bpp (xv if
its compiled in with this xserver will also work at 32bpp but I don't
remember if it includes the patch, I think so)

Also try running ldd  /usr/bin/X11/glxgears to make sure that you are
using the right libraries and not something else that was left
behind. On my system the output is:

ldd /usr/bin/X11/glxgears
	libGL.so.1 => /usr/X11R6/lib/libGL.so.1 (0x40027000)
	libXext.so.6 => /usr/X11R6/lib/libXext.so.6 (0x400a5000)
	libX11.so.6 => /usr/X11R6/lib/libX11.so.6 (0x400b3000)
	libpthread.so.0 => /lib/libpthread.so.0 (0x4017b000)
	libm.so.6 => /lib/libm.so.6 (0x401cc000)
	libc.so.6 => /lib/libc.so.6 (0x401ee000)
	libdl.so.2 => /lib/libdl.so.2 (0x40321000)
	/lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x40000000)

> Thanks
> 
> 
> 
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