Re: Unreal Tournament
On Wed, 12 Feb 2003 19:39:37 +0100
Elimar Riesebieter <riesebie@lxtec.de> wrote:
> This is why the maps are still compressed ;-)
>
> Run the following script in your ut INSTALLDIR:
>
-------other deleted by myself:-))--------------------
I did that, but now it says :
ovserg@debian:/usr/local/games/ut$ ut
Unreal engine initialized
Bound to SDLDrv.so
Joystick [0] : Unknown Joystick
SDLClient initialized.
Bound to Render.so
Lighting subsystem initialized
Rendering initialized
LoadMap: Entry
Failed to load 'Logo': Can't find file for package 'Logo'
Signal: SIGSEGV [segmentation fault]
Aborting.
Exiting.
Name subsystem shut down
Allocation checking disabled
Segmentation fault :-(
--
,''`. Sincerely yours
: :' : Sergey A. Ovchar
`. `' e-mail: ovserg@kah.hs.ukrtel.net
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