Re: quake/RTCW firewall rules
On Mon, 30 Sep 2002 09:58:25 -0400
"John F Davis" <johndavi@us.ibm.com> wrote:
> Hello
>
> I was trying to run a RTCW(quake 3) server behind my firewall last
> night. I setup the firewall iptable rules to forware udp packets of
> 27690(from memory) to my server. My friend and I were able to play
> but he said his connection was very poor.
In what way? Packet loss? Ping times?
> I have a 768/128K dsl line and I realize my upstream connection is not
> that great but I figured we should have been able to play ok.
The usual problem with Quake-like games is not the bandwidth but the
network latency / ping.
> Also, I tried to run just a dedicated server and he said the
> connection was equally as bad.
>
> I have p3 1.2Ghz 512Meg machine. My firewall is a p1 200Mhz and it
> does nothing but
> serve as a firewall.
>
> Any idea what would be the problem?
If feasable, try out another ISP. Ping times may differ a lot between
different ISPs.
> Do I have to configure the firewall for tcp ports as well?
No, the Quake games don't use TCP connections.
--
Best Regards, | Hi! I'm a .signature virus. Copy me into
Sebastian | your ~/.signature to help me spread!
Reply to: