On Wed, Oct 18, 2000 at 11:17:18PM -0500, Brandt Dusthimer wrote: > I'm having problems with XFree 4.0.1, NVidia drivers (I have a TNT2 Elsa Erazor III, not available in the XF86Config), and Quake III. Quake 3 runs fine until I try to start a game. It load game media and all that other stuff, but as soon as I go into the real game it dumps me with a GLX error. I compiled the garbage myself and had to do a little editing (comment out the modversions.h because it isn't in kernel 2.2.17), and after I did that it ran everything fine. In fact, everything seems to run fine except for quake III ( and a little bit of X with the window managers and the screensavers not working.) Anyone know anything about this or had something like it happen to them? I'm using nvidia drivers 0.9-5 with my geforce256 and works really fine. - use brandens experimental packages, if not already done so - search debian-x@lists.debian.org for details - install kernel-headers package to get modversions.h (/usr/src/kernel-headers-<version> should be linke to /usr/src/linux) I think the problem could be in /usr/lib/: You have some other libGL around (e.g. libGL.so.1.2 symlinked by libGL) In this case, quake3 kills x-server. /usr/X11R6/lib/modules/extensions: there is a libglx.a in addition to your libglx.so -> libglx.so.1.0.5 the xserver loads this one instead crashing your glx subsystem I diverted (man dpkg-divert) this lib to /usr/X11R6/lib/modules/extensions/libglx.a.distrib I hope this helps. Next time, perhaps, try debian-x. regard ff -- Florian Friesdorf <42ff@gmx.net> OpenPGP key available on public key servers ------> Save the future of Open Source <------ -> Online-Petition against Software Patents <- ------> http://petition.eurolinux.org <-------
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