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Re: TNT2-OpenGL-Mesa



Complete failure.  Quake 2 will signal 11 every time.  like so:

gravitywell:/mnt/.hdb4/quake2# ./quake2 +set vid_ref glx +set \
  gl_driver libMesaNVidia.so.3.0
Added packfile ./baseq2/pak0.pak (3307 files)
Added packfile ./baseq2/pak1.pak (279 files)
Added packfile ./baseq2/pak2.pak (2 files)
execing default.cfg
execing config.cfg
Console initialized.

------- sound initialization -------
sound sampling rate: 11025
------------------------------------
------- Loading ref_glx.so -------
ref_gl version: GL 0.01
R_SetMode() - CDS not allowed with this driver
Initializing OpenGL display
...setting mode 3: 640 480
GL_VENDOR: Brian Paul
GL_RENDERER: Mesa NVIDIA RIVA 1.2

GL_VERSION: 1.2 Mesa 3.0
GL_EXTENSIONS: GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_logic_op
GL_EXT_blend_subtract GL_EXT_paletted_texture GL_EXT_point_parameters
GL_EXT_polygon_offset GL_EXT_vertex_array GL_EXT_texture_object
GL_EXT_texture3D GL_MESA_window_pos GL_MESA_resize_buffers
GL_EXT_shared_texture_palette GL_EXT_rescale_normal GL_EXT_abgr
GL_SGIS_texture_edge_clamp GL_SGIS_multitexture GL_EXT_multitexture
...allowing CDS
...GL_EXT_compiled_vertex_array not found
...using GL_EXT_point_parameters
...3DFX_set_global_palette not found
...using GL_EXT_shared_texture_palette
...using GL_SGIS_multitexture
Received signal 11, exiting...



On 26-May-2000 Didi Damian wrote:
> I followed their instructions and got GL working. i've only tested it
> with xscreensaver-gl. It works but the screen flickers pretty bad in
> OpenGL screensavers. I'm quite interested to see what results you
> achieve.
> 
> * Bryan Scaringe <bryan.scaringe@computer.org> [25-05-2000 11:37 PM -0400]
>> Does anyone know step-by-step instructions for installing NVIDIA's
>> OpenGL libraries?  The instructions on their website imply that all I have
>> to
>> do is remove my libMesaGL and make a symlink from that to their libGL.
>> But won't a new version of the mesag3 package undo that?  It also fails to
>> mention mesa's libGL.   Finally, the Mesa docs almost seem to imply that
>> libMesa is depreciated in favor of libGL, but they are two different files!
>> 
>> I'm finding all of this very confusing.  Anyone got this woking with Quake
>> II?
>> 
> 
> -- 
> Didi Damian :: ddamian@home.com :: www.debiandiary.f2s.com
> 
> Debian GNU/Linux,
> when code matters more than commercials   |  1:41am  up 3 days,  8:41,  



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