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Re: off topic - Assembler using GCC



>
>Mmmh. What do you need this for?

Primarily learning but I would like a few very simple highly optimised
graphics routines for my machine.  Line, circle, box and fill for e.g.

I have looked several times at svgalib but all I want is the simple
functions - it seems like overkill to include svgalib for just the few
things I want.

>Maybe you should try to make use of ggi or
>similar project efforts?

I was considering this until I read the comments of the current (?) svgalib
maintainer in which he said that he had tried to contribute
ideas/discussion/code(?) and got the impression that if he didn't agree
with *everything* that was said & done by the ggi team then he wasn't
really that welcome.  He also said that it seems that the same ppl believe
that theirs is the *one true way* - competition/differences will not be
tolerated.

I have no comment on this as I do not know the full circumstances but a
maintainer making statements like that was enough to put me off ggi.

There was another project which I cannot remember the name of whose web
page said that although there were some functions ready the project was
pre-alpha.  While I am learning I might as well start from scratch as try
first to understand somebody elses pre-alpha code.


You could also write your own (dirty!) kernel
>device driver module which allows you to access hardware directly. This is
>not too hard.
>

Thanks - I'm thinking about this now.  Are there any references other than
the kernel hackers guide on writing drivers ?  The khg wasn't clear enough
for a bear of little brain such as I.

As always, I appreciate your comments and help.

Ivan.


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