Maelstrom problem...FIXED!
Well, I got the sources and compiled. I did an strace and got an endless
loop of:
select(0, NULL, NULL, NULL, {0, 99996}) = 0 (Timeout)
So I figure there some sort of delayed loop that isn't exiting. Probably
waiting for something like sound to start. Sooo...I started with volume=0
and it works!
WOOHOO!
Anybody running the devel kernel get sound to work in this game? I miss
all the cool sounds...:) (More info: I'm using an ESS1868 with linux
2.1.131)
Thanks,
Peter
-------
Peter D. Kovacs UIN: 241701
Operator, Perl Programmer, Computer Guy
kovacsp@egr.uri.edu
http://www.egr.uri.edu/~kovacsp/
http://kovax.ml.org/~kovacsp/pubkey.txt
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