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RE: ATI-Treiber erfolgreich installiert->Grafikfehler



hier (der wichtige teil) meiner xconfig:

Section "Device"
        Identifier      "ATI Technologies, Inc. RV350 [Mobility Radeon
9600 M10]"
        Driver          "fglrx"
        VideoRam        256000
        # === Video Overlay for the Xv extension ===
  Option "VideoOverlay" "on"
# === OpenGL Overlay ===
# Note: When OpenGL Overlay is enabled, Video Overlay
#       will be disabled automatically
  Option "OpenGLOverlay" "off"
        
        Option "UseInternalAGPGART" "yes"
EndSection


kann mir denn keiner helfen :(? habt doch sonst für alles ne lösung!

danke und tschüss


Am Fr, den 25.03.2005 schrieb Sandro Frenzel um 16:57:
> hey liste!
> 
> hab nach der anleitung von flavio meine radeon 9700 mobility mit
> 3D-unterstützung zum laufen gebracht!
> tuxracer bringt mir jedoch starke grafikfehler! die texturen der
> eislandschaft sind nicht zu erkennen. nur die texturen vom pinguin
sind
> zu erkennen! das spiel läuft auch flüssig
> glxgears sagt mir 1600 fps
> 
> wäre ein post der xf86config hilfreich? (einstellungen von falvio
> übernommen)
> 
> 
> glxinfo:
> 
> name of display: :0.0
> display: :0  screen: 0
> direct rendering: Yes
> server glx vendor string: SGI
> server glx version string: 1.2
> server glx extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
> client glx vendor string: ATI
> client glx version string: 1.3
> client glx extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context,
>     GLX_ARB_get_proc_address, GLX_ARB_multisample,
> GLX_ATI_pixel_format_float,
>     GLX_ATI_render_texture
> GLX extensions:
>     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context
> OpenGL vendor string: ATI Technologies Inc.
> OpenGL renderer string: MOBILITY RADEON 9700 Generic
> OpenGL version string: 1.3.4893 (X4.3.0-8.10.19)
> OpenGL extensions:
>     GL_ARB_multitexture, GL_EXT_texture_env_add,
> GL_EXT_compiled_vertex_array,
>     GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,
>     GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
>     GL_ARB_multisample, GL_ARB_occlusion_query,
GL_ARB_point_parameters,
>     GL_ARB_point_sprite, GL_ARB_shader_objects,
> GL_ARB_shading_language_100,
>     GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
>     GL_ARB_texture_compression, GL_ARB_texture_cube_map,
>     GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
>     GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
>     GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
>     GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object,
> GL_ARB_vertex_program,
>     GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_draw_buffers,
>     GL_ATI_element_array, GL_ATI_envmap_bumpmap,
GL_ATI_fragment_shader,
>     GL_ATI_map_object_buffer, GL_ATI_separate_stencil,
>     GL_ATI_texture_env_combine3, GL_ATI_texture_float,
>     GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object,
>     GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams,
>     GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route,
>     GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra,
>     GL_EXT_blend_color, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax,
>     GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
>     GL_EXT_draw_range_elements, GL_EXT_fog_coord,
> GL_EXT_multi_draw_arrays,
>     GL_EXT_packed_pixels, GL_EXT_point_parameters,
> GL_EXT_rescale_normal,
>     GL_EXT_secondary_color, GL_EXT_separate_specular_color,
>     GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_texgen_reflection,
>     GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
>     GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
>     GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
>     GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
>     GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
>     GL_EXT_texture_rectangle, GL_EXT_vertex_array,
GL_EXT_vertex_shader,
>     GL_HP_occlusion_test, GL_NV_blend_square, GL_NV_occlusion_query,
>     GL_NV_texgen_reflection, GL_SGI_color_matrix,
> GL_SGIS_generate_mipmap,
>     GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
>     GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
> glu version: 1.3
> glu extensions:
>     GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
> 
>    visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
>  id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
> ----------------------------------------------------------------------
> 0x23 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  1 0 None
> 0x24 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  1 0 None
> 0x25 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  1 0 None
> 0x26 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  1 0 None
> 0x27 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  1 0 None
> 0x28 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  1 0 None
> 0x29 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  1 0 None
> 0x2a 24 tc  0 24  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  1 0 None
> 0x2b 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  1 0 None
> 0x2c 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  1 0 None
> 0x2d 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  1 0 None
> 0x2e 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  1 0 None
> 0x2f 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  1 0 None
> 0x30 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  1 0 None
> 0x31 24 dc  0 24  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  1 0 None
> 0x32 24 dc  0 24  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  1 0 None
> 
> 
> danke und tschüss
> sandro
> 



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