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Re: [Debian]:: ebian]:isapnp



On Sat, Oct 30, 1999 at 01:29:10PM +0200, Gerhard Engleder wrote:
 
> >         pnpdump -c > /etc/isapnp.conf
 
> Ich glaube das die Erzeugung der isapnp.conf nicht funktioniert!  Die
> sieht jetzt so aus (nach ausführen von pnpdump -c > /etc/isapnp.conf):
 
> # (DEBUG)
> (READPORT 0x0273)
> (ISOLATE PRESERVE)
> (IDENTIFY *)
> (VERBOSITY 2)
> (CONFLICT (IO FATAL)(IRQ FATAL)(DMA FATAL)(MEM FATAL)) # or WARNING

das sagt nur aus, welche Situationen als "fatal" (=konflikt) gelten sollen.
 
> # Card 1: (serial identifier 60 80 00 00 00 00 6a 97 6c)
> # Vendor Id [DW6a00, Serial Number 2147483648, checksum 0x60.
> # Ident byte 0, (6c) differs from resource data (36)
> #Assuming the card is broken and this is the start of the resource data
> # Bad tag length for StartDep_TAG in 0x00 0x00 0x00 0x00 0x00 0x00 0x00
> # Resource data dump aborted

aber das hier sieht kaputt aus.
 
> Ich frage mich ob sie richtig erzeugt wurde! Dieses CONFLICT... finde ich
> sieht nicht gut aus, allerdings weiß ich auch nicht wie isapnp.conf
> aussehen soll! Falls sie doch richtig erzeugt wurde wo muß ich dann
> IRQ,... eintragen?

das findet die Karte selbst - eine "heile" isapnp.conf sollte etwa so
aussehen (für meine SBAWE32 Karte): (ohne Kommentare)

(READPORT 0x020b)
(ISOLATE PRESERVE)
(IDENTIFY *)
(VERBOSITY 2)
(CONFLICT (IO FATAL)(IRQ FATAL)(DMA FATAL)(MEM FATAL)) # or WARNING

# Card 1: (serial identifier 06 10 44 e4 33 44 00 8c 0e)
# Vendor Id CTL0044, Serial Number 272950323, checksum 0x06.
# Version 1.0, Vendor version 1.0
# ANSI string -->Creative SB32 PnP<--
#
# Logical device id CTL0031
#     Device supports vendor reserved register @ 0x39
#     Device supports vendor reserved register @ 0x3a
#     Device supports vendor reserved register @ 0x3d
#     Device supports vendor reserved register @ 0x3e
#     Device supports vendor reserved register @ 0x3f

(CONFIGURE CTL0044/272950323 (LD 0
#     ANSI string -->Audio<--

  (INT 0 (IRQ 5 (MODE +E)))
  (DMA 0 (CHANNEL 0))
  (DMA 1 (CHANNEL 5))
  (IO 0 (SIZE 16) (BASE 0x0220))
  (IO 1 (SIZE 2) (BASE 0x0330))
  (IO 2 (SIZE 4) (BASE 0x0388))
 (NAME "CTL0044/272950323[0]{Audio               }")
  (ACT Y)
))


(CONFIGURE CTL0044/272950323 (LD 1
#     Compatible device id PNP0600
#     ANSI string -->IDE<--
#  (NAME "CTL0044/272950323[1]{IDE                 }")
#   (ACT Y)
))


# Logical device id CTL0021
#     Device supports vendor reserved register @ 0x38
#     Device supports vendor reserved register @ 0x39
#     Device supports vendor reserved register @ 0x3a
#     Device supports vendor reserved register @ 0x3d
#     Device supports vendor reserved register @ 0x3e
#     Device supports vendor reserved register @ 0x3f

(CONFIGURE CTL0044/272950323 (LD 2
#     ANSI string -->WaveTable<--

(IO 0 (BASE 0x0620)) (IO 1 (BASE 0x0A20)) (IO 2 (BASE 0x0E20))
 (NAME "CTL0044/272950323[2]{WaveTable           }")
  (ACT Y)
))

# Logical device id CTL7001
#     Device supports vendor reserved register @ 0x39
#     Device supports vendor reserved register @ 0x3a
#     Device supports vendor reserved register @ 0x3d
#     Device supports vendor reserved register @ 0x3e
#     Device supports vendor reserved register @ 0x3f

(CONFIGURE CTL0044/272950323 (LD 3
#     Compatible device id PNPb02f
#     ANSI string -->Game<--
  (IO 0 (SIZE 8) (BASE 0x0200))
 (NAME "CTL0044/272950323[3]{Game                }")
  (ACT Y)
))


# Logical device id CTL0051
#     Device supports vendor reserved register @ 0x39
#     Device supports vendor reserved register @ 0x3a
#     Device supports vendor reserved register @ 0x3d
#     Device supports vendor reserved register @ 0x3e
#     Device supports vendor reserved register @ 0x3f

(CONFIGURE CTL0044/272950323 (LD 4
#     ANSI string -->StereoEnhance<--
#     Logical device decodes 16 bit IO address lines
  (IO 0 (SIZE 1) (BASE 0x0100))
 (NAME "CTL0044/272950323[4]{StereoEnhance       }")
  (ACT Y)
))

# End tag... Checksum 0x00 (OK)

# Returns all cards to the "Wait for Key" state
(WAITFORKEY)
 

-- 
_ciao, Jens_______________________________ http://www.pinguin.conetix.de

Windows NT indeed has very low Total Cost of Ownership. Trouble is,
Microsoft _owns_ Windows NT. You just licensed it.

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