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RE: Gravis Gamepad Module



Title: RE: Gravis Gamepad Module

Yes, the emu10k1 module is needed, I believe.

http://opensource.soundblaster.com should have it.. I am pretty sure I remember seeing the gameport support being compiled into it when I installed it myself.

> -----Original Message-----
> From: Xucaen [mailto:xucaen@yahoo.com]
> Sent: Wednesday, January 10, 2001 12:34 PM
> To: Scott Patterson; debian-user@lists.debian.org
> Subject: Re: Gravis Gamepad Module
>
>
> hi. according to the
> hardware-HOWTO,(http://www.linuxdoc.org/HOWTO/Hardware-HOWTO-1
> 3.html#ss13.1)
> you need to download a driver from creativelabs
> for the soundblaster Live card.
>
> I'm not sure if this is the problem, but it's
> worth mentioning.
>
> good luck!
>
> xucaen
>
> --- Scott Patterson
> <Scott_Patterson@andersonsinc.com> wrote:
> > I cannot get my gravis gamepad to work. I'm
> > using a Sound Blaster Live and
> > plugging the gamepad directly into the
> > gameport. I can get the joystick.o module
> > to load, but, that's it. I tried loading
> > joy-analog.o but no luck (it fails).
> > Same for the joy-grip.o module (it fails also).
> > I'm running the 2.2.18-pre21
> > kernel. Help...
> >
> > Also, anyone have a recommendation for a
> > gamepad with more than 4 buttons? I'd
> > like compatibility with DOS, Windoze and Linux,
> > but can give up DOS if
> > necessary. TIA.
> >
> > Scott
> >
> >
> >
> > --
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