Is the bug really that we don't change smem_len? AFAICS, most other fb drivers don't change fix->smem_len at all. I'm relatively new to framebuffer code in general, so any clue will be appreciated. I considered replicating the stuff that changes fb_size and smem_len in sbusfb.c in creatorfb.c but that doesn't sound quite right (although it might work.) Also I don't happen to have a Creator3d card, much less an actual Ultra machine (will change soon) so I'm stabbing in the dark here. -- Joshua Kwan
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