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Re: OpenGL problems on an Ultra/2 with Creator3D



> Everything else I've tried (e.g. tuxracer, openuniverse, and armagetron)
> mangles colors, or textures, or something.  It's a little hard for me to
> tell what exactly, since I don't have a frame of reference.

I've noticed that SDL based apps do this on sparc. Doesn't seem that
openuniverse uses SDL though.

Not sure what to tell you other than try some other GL apps.

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