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Re: Nvidia propietary: не работает аппаратное ускорение для 32-битных игр



On Sun, Apr 28, 2013 at 06:44:28PM +0400, Руслан Зиганшин wrote:
> Игра "Как достать соседа":
> err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is
> disabled, most likely your OpenGL drivers haven't been installed
> correctly (using GL renderer "GeForce 6800 XT/PCIe/SSE2", version "1.4
> (2.1.2 NVIDIA 304.88)").
> err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
> err:d3d:InitAdapters Failed to get a gl context for default adapter
> err:ddraw:ddraw_create_swapchain Failed to create swapchain, hr 0x8876086c.
> err:ddraw:ddraw7_SetCooperativeLevel Failed to create swapchain, hr 0x8876086c.
> wine: Unhandled page fault on read access to 0x0000001c at address
> 0x7dcc11cb (thread 0009), starting debugger...
> Unhandled exception: page fault on read access to 0x0000001c in 32-bit
> code (0x7dcc11cb).
libwine-gl стоит?

-- 
WBR, wRAR

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