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Bug#924008: marked as done (unblock: ioquake3/1.36+u20181222.e5da13f~dfsg-2)



Your message dated Fri, 8 Mar 2019 23:18:52 +0000
with message-id <20190308231852.GA27820@powdarrmonkey.net>
and subject line Re: Bug#924008: unblock: ioquake3/1.36+u20181222.e5da13f~dfsg-2
has caused the Debian Bug report #924008,
regarding unblock: ioquake3/1.36+u20181222.e5da13f~dfsg-2
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
924008: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=924008
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--- Begin Message ---
Package: release.debian.org
Severity: normal
User: release.debian.org@packages.debian.org
Usertags: unblock

Please unblock package ioquake3 to fix RC bug #923226 (failure to work
on older hardware with default settings).

unblock ioquake3/1.36+u20181222.e5da13f~dfsg-2

Thanks,
    smcv
diffstat for ioquake3-1.36+u20181222.e5da13f~dfsg ioquake3-1.36+u20181222.e5da13f~dfsg

 changelog                                                               |    9 ++
 patches/lightall_fp.glsl-Stub-out-USE_BOX_CUBEMAP_PARALLAX-on-GLS.patch |   43 ++++++++++
 patches/series                                                          |    1 
 3 files changed, 53 insertions(+)

diff -Nru ioquake3-1.36+u20181222.e5da13f~dfsg/debian/changelog ioquake3-1.36+u20181222.e5da13f~dfsg/debian/changelog
--- ioquake3-1.36+u20181222.e5da13f~dfsg/debian/changelog	2019-01-14 08:29:04.000000000 +0000
+++ ioquake3-1.36+u20181222.e5da13f~dfsg/debian/changelog	2019-03-08 09:09:43.000000000 +0000
@@ -1,3 +1,12 @@
+ioquake3 (1.36+u20181222.e5da13f~dfsg-2) unstable; urgency=medium
+
+  * d/p/lightall_fp.glsl-Stub-out-USE_BOX_CUBEMAP_PARALLAX-on-GLS.patch:
+    Fix shader compilation on hardware that doesn't support GLSL 1.30,
+    and in particular pre-2011 Intel GPUs (5th generation, "Ironlake",
+    or older). (Closes: #923226)
+
+ -- Simon McVittie <smcv@debian.org>  Fri, 08 Mar 2019 09:09:43 +0000
+
 ioquake3 (1.36+u20181222.e5da13f~dfsg-1) unstable; urgency=medium
 
   * New upstream snapshot
diff -Nru ioquake3-1.36+u20181222.e5da13f~dfsg/debian/patches/lightall_fp.glsl-Stub-out-USE_BOX_CUBEMAP_PARALLAX-on-GLS.patch ioquake3-1.36+u20181222.e5da13f~dfsg/debian/patches/lightall_fp.glsl-Stub-out-USE_BOX_CUBEMAP_PARALLAX-on-GLS.patch
--- ioquake3-1.36+u20181222.e5da13f~dfsg/debian/patches/lightall_fp.glsl-Stub-out-USE_BOX_CUBEMAP_PARALLAX-on-GLS.patch	1970-01-01 01:00:00.000000000 +0100
+++ ioquake3-1.36+u20181222.e5da13f~dfsg/debian/patches/lightall_fp.glsl-Stub-out-USE_BOX_CUBEMAP_PARALLAX-on-GLS.patch	2019-03-08 09:09:43.000000000 +0000
@@ -0,0 +1,43 @@
+From: Simon McVittie <smcv@debian.org>
+Date: Thu, 7 Mar 2019 17:13:47 +0000
+Subject: lightall_fp.glsl: Stub out USE_BOX_CUBEMAP_PARALLAX on GLSL 1.20
+
+Otherwise this shader fails to compile on older hardware (Intel Ironlake
+Mobile, a 5th generation Intel GPU released in 2010) since commit
+e5da13f1.
+
+Signed-off-by: Simon McVittie <smcv@debian.org>
+---
+ code/renderergl2/glsl/lightall_fp.glsl | 5 +++--
+ 1 file changed, 3 insertions(+), 2 deletions(-)
+
+diff --git a/code/renderergl2/glsl/lightall_fp.glsl b/code/renderergl2/glsl/lightall_fp.glsl
+index d77cd7c..e954a68 100644
+--- a/code/renderergl2/glsl/lightall_fp.glsl
++++ b/code/renderergl2/glsl/lightall_fp.glsl
+@@ -193,7 +193,7 @@ float CalcLightAttenuation(float point, float normDist)
+ 	return attenuation;
+ }
+ 
+-
++#if defined(USE_BOX_CUBEMAP_PARALLAX) && __VERSION__ >= 130
+ vec4 hitCube(vec3 ray, vec3 pos, vec3 invSize, float lod, samplerCube tex)
+ {
+ 	// find any hits on cubemap faces facing the camera
+@@ -223,6 +223,7 @@ vec4 hitCube(vec3 ray, vec3 pos, vec3 invSize, float lod, samplerCube tex)
+ 	//return vec4(textureCubeLod(tex, tc, lod).rgb * fade, fade);
+ 	return vec4(textureCubeLod(tex, tc, lod).rgb, 1.0);
+ }
++#endif
+ 
+ void main()
+ {
+@@ -404,7 +405,7 @@ void main()
+ 	// from http://seblagarde.wordpress.com/2012/09/29/image-based-lighting-approaches-and-parallax-corrected-cubemap/
+ 	vec3 parallax = u_CubeMapInfo.xyz + u_CubeMapInfo.w * viewDir;
+ 
+-  #if defined(USE_BOX_CUBEMAP_PARALLAX)
++  #if defined(USE_BOX_CUBEMAP_PARALLAX) && __VERSION__ >= 130
+ 	vec3 cubeLightColor = hitCube(R * u_CubeMapInfo.w, parallax, u_CubeMapInfo.www, ROUGHNESS_MIPS * roughness, u_CubeMap).rgb * u_EnableTextures.w;
+   #else
+ 	vec3 cubeLightColor = textureCubeLod(u_CubeMap, R + parallax, ROUGHNESS_MIPS * roughness).rgb * u_EnableTextures.w;
diff -Nru ioquake3-1.36+u20181222.e5da13f~dfsg/debian/patches/series ioquake3-1.36+u20181222.e5da13f~dfsg/debian/patches/series
--- ioquake3-1.36+u20181222.e5da13f~dfsg/debian/patches/series	2019-01-14 08:29:04.000000000 +0000
+++ ioquake3-1.36+u20181222.e5da13f~dfsg/debian/patches/series	2019-03-08 09:09:43.000000000 +0000
@@ -1,3 +1,4 @@
+lightall_fp.glsl-Stub-out-USE_BOX_CUBEMAP_PARALLAX-on-GLS.patch
 debian/Add-sv_dorestart-which-can-be-set-by-game-code-to-re.patch
 debian/Let-servers-set-sv_fps-too.patch
 debian/Add-a-special-vmMagic-that-causes-equivalent-native-.patch

--- End Message ---
--- Begin Message ---
On Fri, Mar 08, 2019 at 09:52:59AM +0000, Simon McVittie wrote:
> Please unblock package ioquake3 to fix RC bug #923226 (failure to work
> on older hardware with default settings).

Unblocked; thanks.

-- 
Jonathan Wiltshire                                      jmw@debian.org
Debian Developer                         http://people.debian.org/~jmw

4096R: 0xD3524C51 / 0A55 B7C5 1223 3942 86EC  74C3 5394 479D D352 4C51

--- End Message ---

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