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Bug#910481: marked as done (stretch-pu: package magicmaze/1.4.3.6+dfsg-3~deb9u1)



Your message dated Sat, 10 Nov 2018 10:42:56 +0000
with message-id <1541846576.3542.38.camel@adam-barratt.org.uk>
and subject line Closing bugs for updates included in 9.6
has caused the Debian Bug report #910481,
regarding stretch-pu: package magicmaze/1.4.3.6+dfsg-3~deb9u1
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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-- 
910481: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=910481
Debian Bug Tracking System
Contact owner@bugs.debian.org with problems
--- Begin Message ---
Package: release.debian.org
Severity: normal
Tags: stretch
User: release.debian.org@packages.debian.org
Usertags: pu

Hi,

let's fix the wrong font path (buggy since jessie) in stretch, too.
This is a rebuild of the package I just uploaded to unstable.
The bug is old, but only got the severity adjusted recently.

The game now loads and opens a graphical window, but I won't
figure out the gameplay :-)


Andreas
diff -Nru magicmaze-1.4.3.6+dfsg/debian/changelog magicmaze-1.4.3.6+dfsg/debian/changelog
--- magicmaze-1.4.3.6+dfsg/debian/changelog	2013-06-30 03:33:39.000000000 +0200
+++ magicmaze-1.4.3.6+dfsg/debian/changelog	2018-10-07 01:50:06.000000000 +0200
@@ -1,3 +1,22 @@
+magicmaze (1.4.3.6+dfsg-3~deb9u1) stretch; urgency=medium
+
+  * Rebuild for stretch.
+
+ -- Andreas Beckmann <anbe@debian.org>  Sun, 07 Oct 2018 01:50:06 +0200
+
+magicmaze (1.4.3.6+dfsg-3) unstable; urgency=medium
+
+  [ Andreas Beckmann ]
+  * QA upload.
+  * Set Maintainer to Debian QA Group.  (See: #869294)
+
+  [ Hans Joachim Desserud ]
+  * Depend on fonts-isabella now that ttf-isabella is a virtual package.
+  * Update isabella path in patch to new location,
+    closes: #747046, LP: #1360075.
+
+ -- Andreas Beckmann <anbe@debian.org>  Sat, 06 Oct 2018 16:18:35 +0200
+
 magicmaze (1.4.3.6+dfsg-2) unstable; urgency=low
 
   * fix crash when pausing the game
diff -Nru magicmaze-1.4.3.6+dfsg/debian/control magicmaze-1.4.3.6+dfsg/debian/control
--- magicmaze-1.4.3.6+dfsg/debian/control	2013-06-24 15:59:56.000000000 +0200
+++ magicmaze-1.4.3.6+dfsg/debian/control	2018-10-06 15:49:13.000000000 +0200
@@ -1,14 +1,14 @@
 Source: magicmaze
 Section: games
 Priority: extra
-Maintainer: Joe Nahmias <jello@debian.org>
+Maintainer: Debian QA Group <packages@qa.debian.org>
 Build-Depends: debhelper (>= 9)
 Standards-Version: 3.9.4
 Homepage: http://magicmaze.rubyforge.org/
 
 Package: magicmaze
 Architecture: all
-Depends: ruby | ruby-interpreter, ruby-sdl, ttf-isabella, ${misc:Depends}
+Depends: ruby | ruby-interpreter, ruby-sdl, fonts-isabella, ${misc:Depends}
 Description: rescue the maiden while avoiding the monsters
  This is a simple game where you are a wizard searching the evil demon's
  tower to try and rescue the beautiful maiden.  Inspired by Gauntlet II,
diff -Nru magicmaze-1.4.3.6+dfsg/debian/patches/20_isabella_path.patch magicmaze-1.4.3.6+dfsg/debian/patches/20_isabella_path.patch
--- magicmaze-1.4.3.6+dfsg/debian/patches/20_isabella_path.patch	2013-06-24 14:59:56.000000000 +0200
+++ magicmaze-1.4.3.6+dfsg/debian/patches/20_isabella_path.patch	2018-10-06 15:12:04.000000000 +0200
@@ -8,7 +8,7 @@
        rescue SDL::Error => err
  	# Debian font
 -	fontfile = "/usr/share/fonts/truetype/Isabella.ttf"
-+	fontfile = "/usr/share/fonts/truetype/ttf-isabella/Isabella.ttf"
++	fontfile = "/usr/share/fonts/truetype/isabella/Isabella.ttf"
  	fontsize = [12, 28]
  	if tries < 1 then 
  	  tries += 1 # to avoid loop.

--- End Message ---
--- Begin Message ---
Version: 9.6

Hi,

The update referenced by each of these bugs was included in this
morning's stretch point release.

Regards,

Adam

--- End Message ---

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