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Bug#790988: bullet: library transition may be needed when GCC 5 is the default



Am 19.08.2015 um 11:44 schrieb Simon McVittie:
> On 19/08/15 09:53, Markus Koschany wrote:
>> I wonder why we cannot just rebuild the library and request binNMU's for
>> the small number of reverse-dependencies
> 
> Take it up with the release team if you want to do this, but I suspect
> the reasons why not will go something like this:
> 
> * binNMUs can't happen until the rdeps' other C++ dependencies have had
>   their ABI transitions, so there is no guarantee that binNMUs will
>   occur promptly (or succeed)
> 
> * The release team are dealing with something like 100-200 parallel
>   transitions here, so are unlikely to want to spend time discussing
>   whether a particular library gets to be an exception

On the contrary my intention was to save ourselves a great deal of time
but most of all I want to understand the technical reasoning for another
package name change and why we just can't wait until the rdeps' of other
C++ dependencies complete their ABI transitions and then schedule the
binNMUs. Since you are a member of the Debian Games team, please feel
free to rename the binary packages at anytime. I can't upload them myself.

Regards,

Markus


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