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Bug#692137: unblock(pre-approval): zsnes/1.510+bz2-5



> One of the relevant seeming messages says "[a]nother solution would be
> to disable libao in zsnes but IIRC the other sound backends are
> terrible". Did that turn out not to be the case?

Hm, I have no idea what led Etienne to that statement, maybe he can
elaborate on this.

I only know that the SDL audio backend is used in hundreds of games and
see no reason why it should be terrible for zsnes. Furthermore, Etienne
just tested zsnes without libao support and reported that it works well,
even in a multi-arch environment:
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=691993#20

 - Fabian


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