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Re: [Pkg-fglrx-devel] Bug#608493: fglrx-driver: fglrx-glx 10.9: glGetTexImage broken, cause issues with Aquaria



Am 01.01.2011 05:06, schrieb Henrique de Moraes Holschuh:
> Version: 1:10-12-1
> 
>> Am 31.12.2010 13:39, schrieb Henrique de Moraes Holschuh:
>>> Package: fglrx-driver
>>> Version: 1:10-9-3
>>> Severity: important
>>> Tags: upstream
>>>
>>> glGetTexImage(GL_TEXTURE_2D, 0, GL_RGB, GL_UNSIGNED_BYTE...)
>>>
>>> or 
>>>
>>> glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE...)
>>>
>>> returns crap.  Weirdness ensues (as the game uses the returned data for
>>> colision detection).
>>
>> Could you test it with 10-12 from experimental?
> 
> It is fixed in 10-12-1.
> 
> I am not sure 10-12-1 can go into squeeze, but 10-9-3 WILL cause problems
> for some OpenGL applications.
> 
> Maybe 10-12-1 can go in the first stable point release?
> 

Yeah there are some more or less bugs which are already fixed.
I don't think that the release team will accept the experimental
version, because we are so deep in the freeze.

But I CCed them, maybe they make an exception :)

-- 
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Mit freundlichem Gruß / With kind regards,
 Patrick Matthäi
 GNU/Linux Debian Developer

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        patrick@linux-dev.org

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