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Re: Bug#865530: nageru FTBFS on armhf/armel: error: '::glBindTexture' has not been declared



The header if there at build time, but as it is exposed as public API you might need it too.

Anyways I'll give it a try as soon as possible.

El 29 jun. 2017 1:01 p.m., "Steinar H. Gunderson" <sgunderson@bigfoot.com> escribió:
On Thu, Jun 29, 2017 at 10:49:42AM -0300, Lisandro Damián Nicanor Pérez Meyer wrote:
> I would first add libgles2-mesa-dev as a build dependency and try building
> nageru on arm. If it works maybe adding that dependency to
> libqt5opengl5-dev will do the trick (and I'm pretty confident that building
> nageru is much faster than building Qt).
>
> If that works you will be able to drop it with Qt 5.9.

I don't have an unstable armhf installation, unfortunately. How would adding
a -dev package make any difference anyway? How would the Qt .h files know to
include the newly installed header?

/* Steinar */
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Homepage: https://www.sesse.net/

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