Bug#491250: kolf: It's unreasonably difficult to edit levels
To edit a level I first have to start a game. That makes no sense.
Then if I want to create a new level I can't just select that menu option, I
first have to edit a level. So I have to select to edit a level that I don't
want to change in order to be able to create a new level.
The kgoldrunner game has a good system for editing levels (including a slider
for selecting which level in a game to edit and previews).
Maybe it would be possible to create a kde library for managing the process
of loading and saving levels. If not a straight copy/paste of code from
kgoldrunner would improve things.
I believe that a young child should be able to edit levels without assistance.
This is possible with kgoldrunner but not with kolf.