Bug#448641: kpat: Game frozen
Package: kpat
Version: 4:3.5.7-2
Severity: normal
When I tried to reproduce #422437, making the computer move piles
to another slot while it is already moving cards to their goal
(upper right corner slots), I came across another problem:
The game froze. I'm still able to use the pulldown menu,
but I cannot move any cards. Notice also the undo icon being
greyed out on the screen shot, although I played the game from
beginning to that point (no saving/loading involved).
-- System Information:
Debian Release: lenny/sid
APT prefers testing
APT policy: (150, 'testing'), (150, 'stable'), (50, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Kernel: Linux 2.6.22-2-k7 (SMP w/1 CPU core)
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash
Versions of packages kpat depends on:
ii kdebase-data 4:3.5.7.dfsg.1-1 shared data files for the KDE base
ii kdegames-card-data 4:3.5.7-2 Card decks for KDE games
ii kdelibs4c2a 4:3.5.7.dfsg.1-7 core libraries and binaries for al
ii libc6 2.6.1-1+b1 GNU C Library: Shared libraries
ii libgcc1 1:4.2.2-3 GCC support library
ii libkdegames1 4:3.5.7-2 KDE games library and common files
ii libqt3-mt 3:3.3.7-9 Qt GUI Library (Threaded runtime v
ii libstdc++6 4.2.2-3 The GNU Standard C++ Library v3
kpat recommends no packages.
-- no debconf information
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