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Bug#448641: kpat: Game frozen

Package: kpat
Version: 4:3.5.7-2
Severity: normal

When I tried to reproduce #422437, making the computer move piles 
to another slot while it is already moving cards to their goal
(upper right corner slots), I came across another problem:
The game froze. I'm still able to use the pulldown menu,
but I cannot move any cards. Notice also the undo icon being
greyed out on the screen shot, although I played the game from 
beginning to that point (no saving/loading involved).

-- System Information:
Debian Release: lenny/sid
  APT prefers testing
  APT policy: (150, 'testing'), (150, 'stable'), (50, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)

Kernel: Linux 2.6.22-2-k7 (SMP w/1 CPU core)
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash

Versions of packages kpat depends on:
ii  kdebase-data            4:3.5.7.dfsg.1-1 shared data files for the KDE base
ii  kdegames-card-data      4:3.5.7-2        Card decks for KDE games
ii  kdelibs4c2a             4:3.5.7.dfsg.1-7 core libraries and binaries for al
ii  libc6                   2.6.1-1+b1       GNU C Library: Shared libraries
ii  libgcc1                 1:4.2.2-3        GCC support library
ii  libkdegames1            4:3.5.7-2        KDE games library and common files
ii  libqt3-mt               3:3.3.7-9        Qt GUI Library (Threaded runtime v
ii  libstdc++6              4.2.2-3          The GNU Standard C++ Library v3

kpat recommends no packages.

-- no debconf information

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