Bug#347757: kdegames: crash on completing a game
Package: kdegames
Version: 4:3.5.0-3
Knetwalk and Kbounce both crash on completing a game, instead of
displaying the high scores window. However, Klickety, which also
records a high score, is not affected, so I'm not sure which package
the bug is in.
KDE Crash Handler reports as follows for Knetwalk; the report for
Kbounce is similar:
(no debugging symbols found)
Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1".
(no debugging symbols found)
[...above line repeated 12 times]
[Thread debugging using libthread_db enabled]
[New Thread -1233086240 (LWP 5501)]
(no debugging symbols found)
[...above line repeated 43 times]
[KCrash handler]
#4 0xb7ecc00b in KExtHighscore::PlayerInfos::submitScore ()
from /usr/lib/libkdegames.so.1
#5 0xb7edb1bc in KExtHighscore::ManagerPrivate::submitScore ()
from /usr/lib/libkdegames.so.1
#6 0xb7edb455 in KExtHighscore::submitScore () from /usr/lib/libkdegames.so.1
#7 0x08052851 in ?? ()
#8 0xbfe4feec in ?? ()
#9 0x080dd198 in ?? ()
#10 0xbfe4ff14 in ?? ()
#11 0x00000000 in ?? ()
Debian Release: testing/unstable
APT prefers unstable
APT policy: (500, 'unstable')
Architecture: i386 (i686)
Shell: /bin/sh linked to /bin/bash
Kernel: Linux 2.6.15-1-686
Locale: LANG=en_GB, LC_CTYPE=en_GB (charmap=ISO-8859-1)
--
PJR :-)
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