KDE_3_2_BRANCH: kdegames/debian
CVS commit by schepler:
Bring forward changes from KDE_3_1_BRANCH.
M +20 -3 changelog 1.63.2.1
M +2 -2 control 1.69.2.1
M +29 -9 rules 1.54.2.1
--- kdegames/debian/changelog #1.63:1.63.2.1
@@ -1,7 +1,24 @@
-kdegames (4:3.1.94-0woody1+cvs20031219) unstable; urgency=low
+kdegames (4:3.2.0-0pre1v1) experimental; urgency=low
- * Woody backport
+ * New upstream release.
+
+ -- Daniel Schepler <schepler@debian.org> Fri, 20 Feb 2004 22:19:36 -0800
+
+kdegames (4:3.1.5-1) unstable; urgency=low
+
+ * New upstream release.
+ * Apply revised version of patch from Danilo Piazzalunga
+ <danilopiazza@libero.it> to disable completeReveal mode while
+ the solver is running in kmines. Closes: #224684.
+
+ -- Daniel Schepler <schepler@debian.org> Wed, 14 Jan 2004 11:13:40 -0800
+
+kdegames (4:3.1.4-1) unstable; urgency=low
+
+ * New upstream release.
+ + Fixes compilation with Qt3.2. Closes: #211478.
+ * Standards-Version 3.6.1 (no changes needed).
- -- Ralf Nolden (KDE) <nolden@kde.org> Fri, 5 Sep 2003 14:37:55 +0200
+ -- Daniel Schepler <schepler@debian.org> Sat, 27 Sep 2003 19:38:23 -0700
kdegames (4:3.1.3-1) unstable; urgency=low
--- kdegames/debian/control #1.69:1.69.2.1
@@ -4,5 +4,5 @@
Priority: optional
Maintainer: Daniel Schepler <schepler@debian.org>
-Standards-Version: 3.6.0
+Standards-Version: 3.6.1
Package: kdegames
@@ -195,5 +195,5 @@
Section: games
Depends: ${shlibs:Depends}
-Description: A KDE clone of the LodeRunner arcade game
+Description: A KDE clone of the Loderunner arcade game
KGoldrunner, a game of action and puzzle solving. Run through the
maze, dodge your enemies, collect all the gold and climb up to the
--- kdegames/debian/rules #1.54:1.54.2.1
@@ -51,6 +51,16 @@
perl -w admin/debianrules echodirs > debian/debiandirs
+# Apply Debian specific patches
+patch: patch-stamp
+patch-stamp:
+ set -e; \
+ for patch in debian/patches/*.diff; do \
+ echo APPLYING PATCH\: "$${patch##*/}"; \
+ patch -p1 < "$$patch"; \
+ done
+ touch $@
+
configure: configure-stamp
-configure-stamp:
+configure-stamp: patch-stamp
dh_testdir
@@ -85,4 +95,14 @@
-rm -f build-stamp configure-stamp debian/debiandirs
+# Remove Debian specific patches
+ set -e; \
+ if [ -f patch-stamp ]; then \
+ for patch in `find $(CURDIR)/debian/patches -name \*.diff | sort -r`; do \
+ echo REMOVING PATCH\: "$${patch##*/}"; \
+ patch -p1 -R < "$$patch"; \
+ done; \
+ rm -f patch-stamp; \
+ fi
+
# $(MAKE) -f admin/Makefile.common cvs-clean
find -name Makefile.in -print | xargs --no-run-if-empty rm -f
@@ -109,12 +129,12 @@
# Build HTML docs
-# set -e; \
-# for pkg in `cd debian/tmp/usr/share/doc/kde/HTML/en; echo *`; do \
-# mkdir -p $(CURDIR)/debian/kdegames-doc-html/usr/share/doc/kde/HTML/en/$$pkg; \
-# cd $(CURDIR)/debian/kdegames-doc-html/usr/share/doc/kde/HTML/en/$$pkg; \
-# meinproc $(CURDIR)/debian/tmp/usr/share/doc/kde/HTML/en/$$pkg/index.docbook; \
-# mkdir -p $(CURDIR)/debian/$$pkg/usr/share/doc/$$pkg; \
-# ln -s ../kde/HTML/en/$$pkg $(CURDIR)/debian/$$pkg/usr/share/doc/$$pkg/html; \
-# done
+ set -e; \
+ for pkg in `cd debian/tmp/usr/share/doc/kde/HTML/en; echo *`; do \
+ mkdir -p $(CURDIR)/debian/kdegames-doc-html/usr/share/doc/kde/HTML/en/$$pkg; \
+ cd $(CURDIR)/debian/kdegames-doc-html/usr/share/doc/kde/HTML/en/$$pkg; \
+ meinproc $(CURDIR)/debian/tmp/usr/share/doc/kde/HTML/en/$$pkg/index.docbook; \
+ mkdir -p $(CURDIR)/debian/$$pkg/usr/share/doc/$$pkg; \
+ ln -s ../kde/HTML/en/$$pkg $(CURDIR)/debian/$$pkg/usr/share/doc/$$pkg/html; \
+ done
# Generate man pages for the games
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