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Bug#272575: marked as done (stops midway through booting linux)



Your message dated Sat, 13 Nov 2004 21:28:09 +0100
with message-id <20041113202809.GA15122@zulo.hadrons.org>
and subject line Bug#272575: fixed in bochs 2.1.1+20041109-1
has caused the attached Bug report to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what I am
talking about this indicates a serious mail system misconfiguration
somewhere.  Please contact me immediately.)

Debian bug tracking system administrator
(administrator, Debian Bugs database)

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Date: Mon, 20 Sep 2004 16:55:08 -0400
From: Joey Hess <joeyh@debian.org>
To: Debian Bug Tracking System <submit@bugs.debian.org>
Subject: stops midway through booting linux
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Package: bochs
Version: 2.1.1+20040903-1
Severity: normal

If booting linux 2.4.26 or 2.4.27, bochs stops with a message "Bochs
simulation has stopped", while the kernel is still booting. The last
thing I see on the screen is

Calibrating delay loop...=20

After this, power and reset seem to have no effect. Here's what I see in
the bochs log:

00000000000i[PLGIN] reset of 'extfpuirq' plugin device by virtual method
00000000000i[PLGIN] reset of 'gameport' plugin device by virtual method
00000000000i[PLGIN] reset of 'speaker' plugin device by virtual method
00000004049i[BIOS ]  rombios.c,v 1.114 2004/08/21 13:31:48 vruppert Exp $
00000337568i[KBD  ] reset-disable command received
00000345919i[VBIOS] VGABios $Id: vgabios.c,v 1.59 2004/07/18 20:22:43 vrupp=
ert Exp $
00000345989i[VGA  ] VBE known Display Interface b0c0
00000346021i[VGA  ] VBE known Display Interface b0c3
00000348946i[VBIOS] VBE Bios $Id: vbe.c,v 1.45 2004/07/22 18:37:29 vruppert=
 Exp $
00000622557e[HD   ] device set to 0 which does not exist
00003000000i[WX   ] dimension update x=3D640 y=3D480 fontheight=3D0 fontwid=
th=3D0 bpp=3D8
00017157839i[BIOS ] int13_harddisk: function 15, unmapped device for DL=3D81
00017161752i[BIOS ] KBD: unsupported int 16h function 03
00017166585i[BIOS ] int13_harddisk: function 15, unmapped device for DL=3D81
00017171300i[BIOS ] int13_harddisk: function 02, unmapped device for DL=3D80
00017175730i[BIOS ] int13_harddisk: function 41, unmapped device for DL=3D80
00018000000i[WX   ] dimension update x=3D720 y=3D400 fontheight=3D16 fontwi=
dth=3D9 bpp=3D8
00091746328i[CPU  ] MOV_RdCd: read of CR4
00104171641i[     ] cpu loop quit, shutting down simulator
00104171641i[SYS  ] Last time is 1095713483
00104171641i[WX   ] bx_wx_gui_c::exit() not implemented yet.
00104171641i[CPU  ] protected mode
00104171641i[CPU  ] CS.d_b =3D 32 bit
00104171641i[CPU  ] SS.d_b =3D 32 bit
00104171641i[CPU  ] | EAX=3D00000001  EBX=3D00002000  ECX=3D00000001  EDX=
=3Dc0000000
00104171641i[CPU  ] | ESP=3Dc027ffc8  EBP=3D0002e000  ESI=3D00000063  EDI=
=3Dc0105000
00104171641i[CPU  ] | IOPL=3D0 NV UP DI PL NZ NA PE NC
00104171641i[CPU  ] | SEG selector     base    limit G D
00104171641i[CPU  ] | SEG sltr(index|ti|rpl)     base    limit G D
00104171641i[CPU  ] |  DS:0018( 0003| 0|  0) 00000000 000fffff 1 1
00104171641i[CPU  ] |  ES:0018( 0003| 0|  0) 00000000 000fffff 1 1
00104171641i[CPU  ] |  FS:0018( 0003| 0|  0) 00000000 000fffff 1 1
00104171641i[CPU  ] |  GS:0018( 0003| 0|  0) 00000000 000fffff 1 1
00104171641i[CPU  ] |  SS:0018( 0003| 0|  0) 00000000 000fffff 1 1
00104171641i[CPU  ] |  CS:0010( 0002| 0|  0) 00000000 000fffff 1 1
00104171641i[CPU  ] | EIP=3Dc010840c (c0112eab)
00104171641i[CPU  ] | CR0=3D0x8005003b CR1=3D0x00000000 CR2=3D0xc0000000
00104171641i[CPU  ] | CR3=3D0x00101000 CR4=3D0x00000000
00104171641i[     ] restoring default signal behavior

I also have a simiular problem booting 2.6.8. I'm booting from the d-i
daily built netinst CD images, with the attached bochsrc.

-- System Information:
Debian Release: 3.1
  APT prefers unstable
  APT policy: (500, 'unstable')
Architecture: i386 (i686)
Kernel: Linux 2.4.27
Locale: LANG=3Den_US, LC_CTYPE=3Den_US

Versions of packages bochs depends on:
ii  bochs-term [bochs-gui]  2.1.1+20040903-1 Terminal (ncurses-based) plugi=
n fo
ii  bochs-wx [bochs-gui]    2.1.1+20040903-1 WxWindows plugin for Bochs
ii  bochsbios               2.1.1+20040903-1 BIOS for the Bochs emulator
ii  debconf                 1.4.36           Debian configuration managemen=
t sy
ii  libc6                   2.3.2.ds1-16     GNU C Library: Shared librarie=
s an
ii  libgcc1                 1:3.4.2-2        GCC support library
ii  libstdc++5              1:3.3.4-11       The GNU Standard C++ Library v3
ii  vgabios                 0.4c+20040829-2  VGA BIOS software for the Boch=
s an
ii  zlib1g                  1:1.2.1.2-1      compression library - runtime

-- debconf information excluded

--=20
see shy jo

--4Ckj6UjgE2iN1+kY
Content-Type: text/plain; charset=us-ascii
Content-Disposition: attachment; filename=".bochsrc"
Content-Transfer-Encoding: quoted-printable

# You may now use double quotes around pathnames, in case
# your pathname includes spaces.

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# CONFIG_INTERFACE
#
# The configuration interface is a series of menus or dialog boxes that
# allows you to change all the settings that control Bochs's behavior.
# There are two choices of configuration interface: a text mode version
# called "textconfig" and a graphical version called "wx".  The text
# mode version uses stdin/stdout and is always compiled in.  The graphical
# version is only available when you use "--with-wx" on the configure=20
# command.  If you do not write a config_interface line, Bochs will=20
# choose a default for you.
#
# NOTE: if you use the "wx" configuration interface, you must also use
# the "wx" display library.
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#config_interface: textconfig
config_interface: wx

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# DISPLAY_LIBRARY
#
# The display library is the code that displays the Bochs VGA screen.  Boch=
s=20
# has a selection of about 10 different display library implementations for=
=20
# different platforms.  If you run configure with multiple --with-* options=
,=20
# the display_library command lets you choose which one you want to run wit=
h.
# If you do not write a display_library line, Bochs will choose a default f=
or
# you.
#
# The choices are:=20
#   x              use X windows interface, cross platform
#   sdl            use SDL library, cross platform
#   svga           use SVGALIB library for Linux, allows graphics without X=
11
#   term           text only, uses curses/ncurses library, cross platform
#   wx             use wxWindows library, cross platform
#   nogui          no display at all
#
# NOTE: if you use the "wx" configuration interface, you must also use
# the "wx" display library.
#
# Specific options:
# Some display libraries now support specific option to control their
# behaviour. See the examples below for currently supported options.
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#display_library: nogui
#display_library: sdl, options=3D"fullscreen" # startup in fullscreen mode
#display_library: term
display_library: wx
#display_library: x

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# ROMIMAGE:
# You now need to load a ROM BIOS into F0000-FFFFF. Normally, you can
# use a precompiled BIOS in the bios/ directory of the source tree,
# named BIOS-bochs-latest.
# You can also use the environment variable $BXSHARE to specify the
# location of the BIOS.
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
romimage: file=3D/usr/share/bochs/BIOS-bochs-latest, address=3D0xf0000
#romimage: file=3D/usr/share/bochs/BIOS-bochs-2-processors, address=3D0xf00=
00
#romimage: file=3D/usr/share/bochs/BIOS-bochs-4-processors, address=3D0xf00=
00
#romimage: file=3D/usr/share/bochs/BIOS-bochs-8-processors, address=3D0xf00=
00

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# MEGS
# set this to the default number of Megabytes of memory you want
# to emulate.  You may also pass the '-megs xyz' option to bochs
#
# The default is 32MB, most OS's won't need more than that.=20
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#megs: 256
#megs: 128
#megs: 64
megs: 32
#megs: 16
#megs: 8

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# OPTROMIMAGE[1-4]:
# You may now load up to 4 optional ROM images. Be sure to use a=20
# read-only area, typically between C8000 and EFFFF. These optional
# ROM images should not overwrite the rombios (located at
# F0000-FFFFF) and the videobios (located at C0000-C7FFF).
# Those ROM images will be initialized by the bios if they contain=20
# the right signature (0x55AA).
# It can also be a convenient way to upload some arbitary code/data
# in the simulation, that can be retrieved by the boot loader
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#optromimage1: file=3Doptionalrom.bin, address=3D0xd0000
#optromimage2: file=3Doptionalrom.bin, address=3D0xd1000
#optromimage3: file=3Doptionalrom.bin, address=3D0xd2000
#optromimage4: file=3Doptionalrom.bin, address=3D0xd3000

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# VGAROMIMAGE
# You now need to load a VGA ROM BIOS into C0000.
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
vgaromimage: /usr/share/vgabios/vgabios.bin
#vgaromimage: /usr/share/vgabios/vgabios.debug.bin

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# FLOPPYA:
# Point this to pathname of floppy image file or device
# This should be of a bootable floppy(image/device) if you're=20
# booting from 'a'.
#
# You can set the initial status of the media to 'ejected' or 'inserted'.
#   floppya: 2_88=3Dpath, status=3Dejected             (2.88M 3.5" floppy)
#   floppya: 1_44=3Dpath, status=3Dinserted            (1.44M 3.5" floppy)
#   floppya: 1_2=3Dpath, status=3Dejected              (1.2M  5.25" floppy)
#   floppya: 720k=3Dpath, status=3Dinserted            (720K  3.5" floppy)
#   floppya: 360k=3Dpath, status=3Dinserted            (360K  5.25" floppy)
#   floppya: 320k=3Dpath, status=3Dinserted            (320K  5.25" floppy)
#   floppya: 180k=3Dpath, status=3Dinserted            (180K  5.25" floppy)
#   floppya: 160k=3Dpath, status=3Dinserted            (160K  5.25" floppy)
#
# The path should be the name of a disk image file.  On unix, you can use
# a raw device name such as /dev/fd0 on Linux.  On WinNT and Win2k, use
# drive letters such as a: or b: as the path.  Raw floppy access is not
# supported on Windows 95 and 98.
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
floppya: 1_44=3D/dev/fd0, status=3Dinserted
#floppya: file=3D../1.44, status=3Dinserted
#floppya: 1_44=3D/dev/fd0H1440, status=3Dinserted
#floppya: 1_2=3D../1_2, status=3Dinserted
#floppya: 1_44=3Da:, status=3Dinserted
#floppya: 1_44=3Da.img, status=3Dinserted
#floppya: 1_44=3D/dev/rfd0a, status=3Dinserted

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# FLOPPYB:
# See FLOPPYA above for syntax
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#floppyb: 1_44=3Db:, status=3Dinserted
floppyb: 1_44=3Db.img, status=3Dinserted

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# ATA0, ATA1, ATA2, ATA3
# ATA controller for hard disks and cdroms
#
# ata[0-3]: enabled=3D[0|1], ioaddr1=3Daddr, ioaddr2=3Daddr, irq=3Dnumber
#=20
# These options enables up to 4 ata channels. For each channel
# the two base io addresses and the irq must be specified.
#=20
# ata0 is enabled by default, with ioaddr1=3D0x1f0, ioaddr2=3D0x3f0, irq=3D=
14
#
# Examples:
#   ata0: enabled=3D1, ioaddr1=3D0x1f0, ioaddr2=3D0x3f0, irq=3D14
#   ata1: enabled=3D1, ioaddr1=3D0x170, ioaddr2=3D0x370, irq=3D15
#   ata2: enabled=3D1, ioaddr1=3D0x1e8, ioaddr2=3D0x3e0, irq=3D11
#   ata3: enabled=3D1, ioaddr1=3D0x168, ioaddr2=3D0x360, irq=3D9
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
ata0: enabled=3D1, ioaddr1=3D0x1f0, ioaddr2=3D0x3f0, irq=3D14
ata1: enabled=3D0, ioaddr1=3D0x170, ioaddr2=3D0x370, irq=3D15
ata2: enabled=3D0, ioaddr1=3D0x1e8, ioaddr2=3D0x3e0, irq=3D11
ata3: enabled=3D0, ioaddr1=3D0x168, ioaddr2=3D0x360, irq=3D9

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# ATA[0-3]-MASTER, ATA[0-3]-SLAVE
#
# This defines the type and characteristics of all attached ata devices:
#   type=3D       type of attached device [disk|cdrom]=20
#   mode=3D       only valid for disks [flat|concat|external|dll|sparse|vmw=
are3]
#   mode=3D       only valid for disks [undoable|growing|volatile]
#   path=3D       path of the image
#   cylinders=3D  only valid for disks
#   heads=3D      only valid for disks
#   spt=3D        only valid for disks
#   status=3D     only valid for cdroms [inserted|ejected]
#   biosdetect=3D type of biosdetection [none|auto], only for disks on ata0=
 [cmos]
#   translation=3Dtype of transation of the bios, only for disks [none|lba|=
large|rechs|auto]
#   model=3D      string returned by identify device command
#   journal=3D    optional filename of the redolog for undoable and volatil=
e disks
#  =20
# Point this at a hard disk image file, cdrom iso file, or physical cdrom
# device.  To create a hard disk image, try running bximage.  It will help =
you
# choose the size and then suggest a line that works with it.
#
# In UNIX it may be possible to use a raw device as a Bochs hard disk,=20
# but WE DON'T RECOMMEND IT.  In Windows there is no easy way.
#
# In windows, the drive letter + colon notation should be used for cdroms.
# Depending on versions of windows and drivers, you may only be able to=20
# access the "first" cdrom in the system.  On MacOSX, use path=3D"drive"
# to access the physical drive.
#
# The path, cylinders, heads, and spt are mandatory for type=3Ddisk
# The path is mandatory for type=3Dcdrom
#
# Default values are:
#   mode=3Dflat, biosdetect=3Dauto, translation=3Dauto, model=3D"Generic 12=
34"
#
# The biosdetect option has currently no effect on the bios
#
# Examples:
#   ata0-master: type=3Ddisk, mode=3Dflat, path=3D10M.sample, cylinders=3D3=
06, heads=3D4, spt=3D17
#   ata0-slave:  type=3Ddisk, mode=3Dflat, path=3D20M.sample, cylinders=3D6=
15, heads=3D4, spt=3D17
#   ata1-master: type=3Ddisk, mode=3Dflat, path=3D30M.sample, cylinders=3D6=
15, heads=3D6, spt=3D17
#   ata1-slave:  type=3Ddisk, mode=3Dflat, path=3D46M.sample, cylinders=3D9=
40, heads=3D6, spt=3D17
#   ata2-master: type=3Ddisk, mode=3Dflat, path=3D62M.sample, cylinders=3D9=
40, heads=3D8, spt=3D17
#   ata2-slave:  type=3Ddisk, mode=3Dflat, path=3D112M.sample, cylinders=3D=
900, heads=3D15, spt=3D17
#   ata3-master: type=3Ddisk, mode=3Dflat, path=3D483M.sample, cylinders=3D=
1024, heads=3D15, spt=3D63
#   ata3-slave:  type=3Dcdrom, path=3Diso.sample, status=3Dinserted
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#ata0-master: type=3Ddisk, path=3D"$HOME/.bochs/guest.hd0", cylinders=3D#cy=
linders#\, heads=3D16, spt=3D63
ata0-slave: type=3Dcdrom, path=3D$HOME/lib/dq/kite/sid_d-i_sarge-i386-netin=
st.iso, status=3Dinserted

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# BOOT:
# This defines your boot drive. =20
# You can either boot from 'floppy', 'disk' or 'cdrom'
# legacy 'a' and 'c' are also supported
# Examples:
#   boot: floppy
#   boot: disk
#   boot: cdrom
#   boot: c
#   boot: a
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#boot: floppy
#boot: disk
boot: cdrom

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# IPS:
# Emulated Instructions Per Second.  This is the number of IPS that bochs
# is capable of running on your machine.  Read the note in config.h
# on how to find this.  Make sure to recompile after.
#
# IPS is used to calibrate many time-dependent events within the bochs=20
# simulation.  For example, changing IPS affects the frequency of VGA
# updates, the duration of time before a key starts to autorepeat, and=20
# the measurement of BogoMips and other benchmarks.
#
# Examples:
# Machine                                         Mips
# ________________________________________________________________
# 1.6Ghz Intel P4 with Win2000/g++ 3.3            5 to 7 Mips
# 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
# 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3  1 to 1.8 Mips
# 166Mhz 64bit Sparc with Solaris 2.x             approx 0.75 Mips
# 200Mhz Pentium with Linux 2.x                   approx 0.5 Mips
#
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
ips: 10000000

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# CLOCK:
# This defines the parameters of the clock inside Bochs:
#
#  SYNC:
#  TO BE COMPLETED (see Greg explaination in bug #536329)
#
#  TIME0:
#  Specifies the start (boot) time of the virtual machine. Use a time=20
#  value as returned by the time(2) system call. If no time0 value is=20
#  set or if time0 equal to 1 (special case) or if time0 equal 'local',=20
#  the simulation will be started at the current local host time.
#  If time0 equal to 2 (special case) or if time0 equal 'utc',
#  the simulation will be started at the current utc time.
#
# Syntax:
#  clock: sync=3D[none|slowdown|realtime], time0=3D[timeValue|local|utc]
#
# Example:
#   clock: sync=3Dnone,     time0=3Dlocal       # Now (localtime)
#   clock: sync=3Dslowdown, time0=3D315529200   # Tue Jan  1 00:00:00 1980
#   clock: sync=3Dnone,     time0=3D631148400   # Mon Jan  1 00:00:00 1990
#   clock: sync=3Drealtime, time0=3D938581955   # Wed Sep 29 07:12:35 1999
#   clock: sync=3Drealtime, time0=3D946681200   # Sat Jan  1 00:00:00 2000
#   clock: sync=3Dnone,     time0=3D1           # Now (localtime)
#   clock: sync=3Dnone,     time0=3Dutc         # Now (utc/gmt)
#=20
# Default value are sync=3Dnone, time0=3Dlocal
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#clock: sync=3Dnone, time0=3Dlocal


#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# FLOPPY_BOOTSIG_CHECK: disabled=3D[0|1]
# Enables or disables the 0xaa55 signature check on boot floppies
# Defaults to disabled=3D0
# Examples:
#   floppy_bootsig_check: disabled=3D0
#   floppy_bootsig_check: disabled=3D1
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#floppy_bootsig_check: disabled=3D1
floppy_bootsig_check: disabled=3D0

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# LOG:
# Give the path of the log file you'd like Bochs debug and misc. verbage
# to be written to.  If you really don't want it, make it /dev/null. :^(
#
# Examples:
#   log: ./bochs.out
#   log: /dev/tty
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
log: /dev/stdout
#log: /dev/null
#log: /tmp/bochsout.txt

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# LOGPREFIX:
# This handles the format of the string prepended to each log line.
# You may use those special tokens :
#   %t : 11 decimal digits timer tick
#   %i : 8 hexadecimal digits of cpu0 current eip
#   %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror)
#   %d : 5 characters string of the device, between brackets
#=20
# Default : %t%e%d
# Examples:
#   logprefix: %t-%e-@%i-%d
#   logprefix: %i%e%d
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#logprefix: %t%e%d

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# LOG CONTROLS
#
# Bochs now has four severity levels for event logging.
#   panic: cannot proceed.  If you choose to continue after a panic,=20
#          don't be surprised if you get strange behavior or crashes.
#   error: something went wrong, but it is probably safe to continue the
#          simulation.
#   info: interesting or useful messages.
#   debug: messages useful only when debugging the code.  This may
#          spit out thousands per second.
#
# For events of each level, you can choose to crash, report, or ignore.
# TODO: allow choice based on the facility: e.g. crash on panics from
#       everything except the cdrom, and only report those.
#
# If you are experiencing many panics, it can be helpful to change
# the panic action to report instead of fatal.  However, be aware
# that anything executed after a panic is uncharted territory and can=20
# cause bochs to become unstable.  The panic is a "graceful exit," so
# if you disable it you may get a spectacular disaster instead.
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
panic: action=3Dask
error: action=3Dreport
info: action=3Dreport
debug: action=3Dignore
#pass: action=3Dfatal

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# DEBUGGER_LOG:
# Give the path of the log file you'd like Bochs to log debugger output.
# If you really don't want it, make it /dev/null or '-'. :^(
#
# Examples:
#   debugger_log: ./debugger.out
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#debugger_log: /dev/null
#debugger_log: debugger.out
debugger_log: -

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# COM1, COM2, COM3, COM4:
# This defines a serial port (UART type 16550A). In the 'term' you can spec=
ify
# a device to use as com1. This can be a real serial line, or a pty.  To use
# a pty (under X/Unix), create two windows (xterms, usually).  One of them =
will
# run bochs, and the other will act as com1. Find out the tty the com1
# window using the `tty' command, and use that as the `dev' parameter.
# Then do `sleep 1000000' in the com1 window to keep the shell from
# messing with things, and run bochs in the other window.  Serial I/O to
# com1 (port 0x3f8) will all go to the other window.
# Other serial modes are 'null' (no input/output), 'file' (output to a file
# specified as the 'dev' parameter) and 'raw' (use the real serial port - u=
nder
# construction for win32).
#
# Examples:
#   com1: enabled=3D1, mode=3Dnull
#   com2: enabled=3D1, mode=3Dfile, dev=3Dserial.out
#   com3: enabled=3D1, mode=3Draw, dev=3Dcom1
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#com1: enabled=3D1, mode=3Dterm, dev=3D/dev/ttyS0


#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# PARPORT1, PARPORT2:
# This defines a parallel (printer) port. When turned on and an output file=
 is
# defined the emulated printer port sends characters printed by the guest OS
# into the output file. On some platforms a device filename can be used to
# send the data to the real parallel port (e.g. "/dev/lp0" on Linux, "lpt1"=
 on
# win32 platforms).
#
# Examples:
#   parport1: enabled=3D1, file=3D"parport.out"
#   parport2: enabled=3D1, file=3D"/dev/lp0"
#   parport1: enabled=3D0
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#parport1: enabled=3D1, file=3D"/dev/lp0"

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# SB16:
# This defines the SB16 sound emulation. It can have several of the
# following properties.
# All properties are in the format sb16: property=3Dvalue
# midi: The filename is where the midi data is sent. This can be a
#       device or just a file if you want to record the midi data.
# midimode:
#      0=3Dno data
#      1=3Doutput to device (system dependent. midi denotes the device driv=
er)
#      2=3DSMF file output, including headers
#      3=3Doutput the midi data stream to the file (no midi headers and no
#        delta times, just command and data bytes)
# wave: This is the device/file where wave output is stored
# wavemode:
#      0=3Dno data
#      1=3Doutput to device (system dependent. wave denotes the device driv=
er)
#      2=3DVOC file output, incl. headers
#      3=3Doutput the raw wave stream to the file
# log:  The file to write the sb16 emulator messages to.
# loglevel:
#      0=3Dno log
#      1=3Donly midi program and bank changes
#      2=3Dsevere errors
#      3=3Dall errors
#      4=3Dall errors plus all port accesses
#      5=3Dall errors and port accesses plus a lot of extra info
# dmatimer:
#      microseconds per second for a DMA cycle.  Make it smaller to fix
#      non-continous sound.  750000 is usually a good value.  This needs a
#      reasonably correct setting for IPS.
#
# For an example look at the next line:
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

#sb16: midimode=3D1, midi=3D/dev/midi00, wavemode=3D1, wave=3D/dev/dsp, log=
level=3D2, log=3D/dev/stdout, dmatimer=3D600000

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# VGA_UPDATE_INTERVAL:
# Video memory is scanned for updates and screen updated every so many
# virtual seconds.  The default is 300000, about 3Hz.  This is generally
# plenty.  Keep in mind that you must tweak the 'ips:' directive
# to be as close to the number of emulated instructions-per-second
# your workstation can do, for this to be accurate.
#
# Examples:
#   vga_update_interval: 250000
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
vga_update_interval: 300000

# using for Winstone '98 tests
#vga_update_interval:  100000

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# KEYBOARD_SERIAL_DELAY:
# Approximate time in microseconds that it takes one character to
# be transfered from the keyboard to controller over the serial path.
# Examples:
#   keyboard_serial_delay: 200
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
keyboard_serial_delay: 250

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# KEYBOARD_PASTE_DELAY:
# Approximate time in microseconds between attempts to paste
# characters to the keyboard controller. This leaves time for the
# guest os to deal with the flow of characters.  The ideal setting
# depends on how your operating system processes characters.  The
# default of 100000 usec (.1 seconds) was chosen because it works=20
# consistently in Windows.
#
# If your OS is losing characters during a paste, increase the paste
# delay until it stops losing characters.
#
# Examples:
#   keyboard_paste_delay: 100000
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
keyboard_paste_delay: 100000

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# FLOPPY_COMMAND_DELAY:
# Time in microseconds to wait before completing some floppy commands
# such as read/write/seek/etc, which normally have a delay associated.
# I had this hardwired to 50,000 before.
#
# Examples:
#   floppy_command_delay: 50000
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
floppy_command_delay: 500

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# MOUSE:=20
# This option prevents Bochs from creating mouse "events" unless a mouse
# is  enabled. The hardware emulation itself is not disabled by this.
# You can turn the mouse on by setting enabled to 1, or turn it off by
# setting enabled to 0. Unless you have a particular reason for enabling
# the mouse by default, it is recommended that you leave it off.
# You can also toggle the mouse usage at runtime (middle mouse button on
# X11 and SDL, F12 on Win32).
#
# Examples:
#   mouse: enabled=3D1
#   mouse: enabled=3D0
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
mouse: enabled=3D0

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# private_colormap: Request that the GUI create and use it's own
#                   non-shared colormap.  This colormap will be used
#                   when in the bochs window.  If not enabled, a
#                   shared colormap scheme may be used.  Not implemented
#                   on all GUI's.
#
# Examples:
#   private_colormap: enabled=3D1
#   private_colormap: enabled=3D0
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
private_colormap: enabled=3D0

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# ne2k: NE2000 compatible ethernet adapter
#
# Examples:
# ne2k: ioaddr=3DIOADDR, irq=3DIRQ, mac=3DMACADDR, ethmod=3DMODULE, ethdev=
=3DDEVICE, script=3DSCRIPT
#
# ioaddr, irq: You probably won't need to change ioaddr and irq, unless the=
re
# are IRQ conflicts.
#
# mac: The MAC address MUST NOT match the address of any machine on the net.
# Also, the first byte must be an even number (bit 0 set means a multicast
# address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadca=
st
# address.  For the ethertap module, you must use fe:fd:00:00:00:01.  There=
 may
# be other restrictions too.  To be safe, just use the b0:c4... address.
#
# ethdev: The ethdev value is the name of the network interface on your host
# platform.  On UNIX machines, you can get the name by running ifconfig.  On
# Windows machines, you must run niclist to get the name of the ethdev.
# Niclist source code is in misc/niclist.c and it is included in Windows=20
# binary releases.
#
# script: The script value is optionnal, and is the name of a script that=
=20
# is executed after bochs initialize the network interface. You can use=20
# this script to configure this network interface, or enable masquerading.
# This is mainly useful for the tun/tap devices that only exist during
# Bochs execution. The network interface name is supplied to the script
# as first parameter
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# ne2k: ioaddr=3D0x240, irq=3D9, mac=3Db0:c4:20:00:00:00, ethmod=3Dlinux, e=
thdev=3Deth0
# ne2k: ioaddr=3D0x240, irq=3D9, mac=3Dfe:fd:00:00:00:01, ethmod=3Dtap, eth=
dev=3Dtap0
# ne2k: ioaddr=3D0x240, irq=3D9, mac=3Dfe:fd:00:00:00:01, ethmod=3Dtuntap, =
ethdev=3D/dev/net/tun0, script=3D./tunconfig

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# KEYBOARD_MAPPING:
# This enables a remap of a physical localized keyboard to a=20
# virtualized us keyboard, as the PC architecture expects.
# If enabled, the keymap file must be specified.
#=20
# Examples:
#   keyboard_mapping: enabled=3D1, map=3Dgui/keymaps/x11-pc-de.map
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#keyboard_mapping: enabled=3D0, map=3D/usr/share/bochs/keymaps/x11-pc-de.map

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# KEYBOARD_TYPE:
# Type of keyboard return by a "identify keyboard" command to the
# keyboard controler. It must be one of "xt", "at" or "mf".
# Defaults to "mf". It should be ok for almost everybody. A known
# exception is french macs, that do have a "at"-like keyboard.
#
# Examples:
#   keyboard_type: mf
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#keyboard_type: mf

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# USER_SHORTCUT:
# This defines the keyboard shortcut to be sent when you press the "user"
# button in the headerbar. The shortcut string can be a combination of
# these key names: "alt", "bksp", "ctrl", "del", "esc", "f1", "f4", "tab"
# and "win". Up to 3 keys can be pressed at a time.
#
# Example:
#   user_shortcut: keys=3Dctrlaltdel
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#user_shortcut: keys=3Dctrlaltdel

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# I440FXSUPPORT:
# This option controls the usage of the i440FX PCI chipset. You can also
# specify the devices connected to PCI slots. Up to 5 slots are available
# now. These devices are currently supported: ne2k, pcivga, pcidev and
# pcipnic.
#
# Example:
#   i440fxsupport: enabled=3D1, slot1=3Dpcivga, slot2=3Dne2k
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#i440fxsupport: enabled=3D1

#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
# other stuff
#=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
#magic_break: enabled=3D1
#cmosimage: cmos.img
#load32bitOSImage: os=3Dnullkernel, path=3D../kernel.img, iolog=3D../vga_io=
=2Elog
#load32bitOSImage: os=3Dlinux, path=3D../linux.img, iolog=3D../vga_io.log, =
initrd=3D../initrd.img
#usb1: enabled=3D1, ioaddr=3D0xFF80, irq=3D10
#text_snapshot_check: enable

#-------------------------
# PCI host device mapping
#-------------------------
#pcidev: vendor=3D0x1234, device=3D0x5678


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---------------------------------------
Received: (at 272575-done) by bugs.debian.org; 13 Nov 2004 20:27:46 +0000
>From guillem@gluck.debian.org Sat Nov 13 12:27:46 2004
Return-path: <guillem@gluck.debian.org>
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Date: Sat, 13 Nov 2004 21:28:09 +0100
From: Guillem Jover <guillem@debian.org>
To: 272575-done@bugs.debian.org
Subject: Bug#272575: fixed in bochs 2.1.1+20041109-1
Message-ID: <20041113202809.GA15122@zulo.hadrons.org>
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	(1.212-2003-09-23-exp) on spohr.debian.org
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	autolearn=no version=2.60-bugs.debian.org_2004_03_25
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Hi Joey,

I've tested the latest bochs package (currently in incoming) and
this bug is now fixed. I'm including the changes file.

regards,
guillem

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.7
Date: Sat, 13 Nov 2004 17:32:09 +0100
Source: bochs
Binary: bochs-svga bochs-x bximage bochs-wx bochs-doc bochs-sdl bochsbios sb16ctrl-bochs bochs-term bochs
Architecture: source i386 all
Version: 2.1.1+20041109-1
Distribution: unstable
Urgency: low
Maintainer: Guillem Jover <guillem@debian.org>
Changed-By: Guillem Jover <guillem@debian.org>
Description: 
 bochs      - IA-32 PC emulator
 bochs-doc  - Bochs upstream documentation
 bochs-sdl  - SDL plugin for Bochs
 bochs-svga - SVGA plugin for Bochs
 bochs-term - Terminal (ncurses-based) plugin for Bochs
 bochs-wx   - WxWindows plugin for Bochs
 bochs-x    - X11 plugin for Bochs
 bochsbios  - BIOS for the Bochs emulator
 bximage    - Disk Image Creation Tool for Bochs
 sb16ctrl-bochs - control utility for Bochs emulated SB16 card
Closes: 215576 276392
Changes: 
 bochs (2.1.1+20041109-1) unstable; urgency=low
 .
   * New maintainer. (Closes: #276392)
   * New upstream snapshot.
     - Stop using tar in tar.
   * Added a debian/tarball.sh script to easily manage snapshots.
   * Patches:
     - Use debian/patch.mk.
     - debian/patches/gdb.diff: Remove, integrated upstream.
     - debian/patches/gzip.diff: Likewise.
     - debian/patches/kbsd-gnu.diff: Likewise
     - debian/patches/orig.diff: Renamed to ...
     - debian/patches/00_base.patch: ... this. Remove upstream integrated
       changes. Fixed 3DNow hunk duplication.
     - debian/patches/plex86.diff: Renamed to ...
     - debian/patches/plex86.disabled: ... this.
   * Use new vgaromimage syntax in bochs-init config:
     - debian/etc/bochs-init/bochsrc: Update.
   * Create tun devices. (Closes: #215576)
   * Removed leftover debian/rules.ZILESAVE.
   * Removed leftover debian/xfonts-bochs.dirs.
   * General cosmetic fixes.
   * Cleaned debian/copyright.
   * Major cleanup of debian/rules.
     - Honour noopt in DEB_BUILD_OPTIONS.
     - Build with debugging symbols by default.
     - Use -s in debhelper scripts instead of -a and hardcoded package
       excludes.
     - Use debian/tmp as the source dir in dh_install. Fix all *.install
       files.
   * Added a debian/watch file.
   * Added Catalan debconf template.
   * Now using Standard-Version 3.6.1.
Files: 
 576e6601639b387d0a535384bdb6875f 1058 misc extra bochs_2.1.1+20041109-1.dsc
 45022fbb35468fd725e205e2218d8a72 3633019 misc extra bochs_2.1.1+20041109.orig.tar.gz
 f24bb67806ca5736dc071e31958dc95b 114605 misc extra bochs_2.1.1+20041109-1.diff.gz
 686763e0b5e7d70765c95510f2c97644 585002 misc extra bochs_2.1.1+20041109-1_i386.deb
 39839e3f3645c3e58c4b5107077a3d70 134354 misc extra bochs-wx_2.1.1+20041109-1_i386.deb
 34b980fab24b1acfbed02cb7152d5f32 62424 misc extra bochs-sdl_2.1.1+20041109-1_i386.deb
 b4c9f47c01f92825608227e5e5ae942c 52896 misc extra bochs-term_2.1.1+20041109-1_i386.deb
 f0abd1514b9d2c3eee65e80694bc7d38 61670 misc extra bochs-x_2.1.1+20041109-1_i386.deb
 eb30bc56aac75e5948e88ef2be0ea60d 53540 misc extra bochs-svga_2.1.1+20041109-1_i386.deb
 1f24b5b4373e8078a94ce0020d8b46fb 51400 misc extra bximage_2.1.1+20041109-1_i386.deb
 200986c820573f9d6477fc915dbdbced 48040 misc extra sb16ctrl-bochs_2.1.1+20041109-1_i386.deb
 db720c58505446625177b07f78a0228b 207782 misc extra bochs-doc_2.1.1+20041109-1_all.deb
 9c1ddc7830863c856128497c931617b0 131736 misc extra bochsbios_2.1.1+20041109-1_all.deb

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