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Re: Revisiting Espresso (Wii U) Support



On Fri, Aug 08, 2025 at 09:13:25PM +0000, Kurt Stine wrote:
> I'm open to either. Glibc and GCC should be the only source code patches. When compiling, "mcpu=espresso" and "mno-altivec" will both need to be passed to the make commands, but nothing else in-depth should be needed.
> 
> Does OBS only support running on x86? Unless I'm reading something wrong, the documentation seems to suggest it. I have a couple ARM machines that could handle cross-compile duties, but my x86 machines are relatively weak.
> 
> As far as userbase, I'd be surprised if the potential userbase for the Wii U was any smaller than x32 (would love to be surprised though!).

I suspect the number of people out there with any interest in running
linux on a Wii U is extremely small.  It's hard enough even getting
enough interest in normal powerpc to get that to stay supported.

The number of systems out there is irrelevant, given running Linux is
obviously not why most people have a Wii U.

And x32 really does seem like it died.  There really never did seem to
be interest, even though it could run on every modern PC out there.

-- 
Len Sorensen


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