>If we are talking about taking advantage of SMP (?), the kernel is supposed to do this automatically by balancing computations across all CPUs. >Therefore, presumably, only the kernel would have to be compiled with any additional effort. >Except if I am missing something here, is the Wii's CPU instruction set deviating from the Powerpc standard in some particular way that it would require recompiling a whole program? Here’s the explanation for the issues with SMP on the Wii U:
https://gitlab.com/linux-wiiu/linux-wiiu/-/issues/20 It’s an issue with the Espresso CPU specifically. -- Kurt |