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Re: missing dri on ibook2,2 fresh install



On Sunday 11 June 2006 12:13, Michel Dänzer wrote:
> No, because you haven't provided any information about the symptoms of
> the problem.

well, last try foobillard and ppracer didn't work (sofware acceleration), but 
now seems to work :-? (hardare acceleration ok)

thru self-compiled icculus quake3 still doesn't work:

...loading libGL.so.1:
Calling SDL_Init(SDL_INIT_VIDEO)...
SDL_Init(SDL_INIT_VIDEO) passed.
Initializing OpenGL display
...setting mode 3: 640 480
Using 8/8/8 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: Mesa GLX Indirect


***********************************************************
 You are using software Mesa (no hardware acceleration)!
 Driver DLL used: libGL.so.1
 If this is intentional, add
       "+set r_allowSoftwareGL 1"
 to the command line when starting the game.
***********************************************************
...WARNING: could not set the given mode (3)
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
Sys_Error: GLimp_Init() - could not load OpenGL subsystem


while i've mesa libs installed:
ii  libgl1-mesa-dev 6.4.2-1
ii  libgl1-mesa-dri 6.4.2-1
ii  libgl1-mesa-glx 6.4.2-1
ii  libglu1-mesa 6.4.2-1
ii  libglu1-mesa-dev 6.4.2-1
ii  mesa-common-dev 6.4.2-1

thanks in advance :)

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