Re: x-game in /usr/X11R6 or in /usr/games?
On Wed, 19 Nov 1997, Marcus Brinkmann wrote:
> On Tue, Nov 18, 1997 at 12:22:56PM -0500, Mark W. Eichin wrote:
> >
> > > I think that a seperate tree for games is a bit discrimating.
> >
> > Yep! :-) It's traditional, as well, mostly I suspect so that (for
> > example) overenthusiastic admins could have a cron job chmod off
> > access to /usr/games during business hours (always described as an
> > alternative to not having them at all; usually leading to an "arms
> > race" of personal copies, etc...)
>
> Another field for little hacker to explore, ... :)
>
> > Alternatively, it's a seperate directory that one can make sure is
> > properly backed up (my SO would be annoyed if anything happenned to
> > nethack on my systems here :-)
> >
> > It's worth checking what FSSTND/FHS have to say about /usr/games, if
> > anything. Remember that /usr/X11R6/bin *itself* is discriminating --
> > /usr/bin would do -- but that's another historical artifact...
>
> Yep, but X11 is quite large, so I can get the point to have a seperate tree
> (or seperate subtrees like /usr/include/X11). But it would perhaps be
> cleaner to merge them all,...
> >
> > Anyway, assuming we're still supporting the use of /usr/games, I'd
> > recommend putting scavenger there, assuming it is actually a game.
>
> OK, I have no problems with that. Maybe we could have an official policy
> decision about this, Christian?
AFAIK, games using X11 have always been put into /usr/games in the past.
Since both FSSTND and FHS have /usr/games, I don't see why we should
make things different in Debian.
I'll prepare something for the next Policy Weekly posting...
Thanks,
Chris
-- Christian Schwarz
schwarz@monet.m.isar.de, schwarz@schwarz-online.com
schwarz@debian.org, schwarz@mathematik.tu-muenchen.de
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