I recommend to accept Stephen Kitt as a Debian Developer. 1. Identification & Account Data -------------------------------- First name: Stephen Middle name: - Last name: Kitt Key fingerprint: 79D9 C58C 50D6 B5AA 65D5 30C1 7597 78A9 A36B 494F Account: skitt 2. Background ------------- I'm a 35-year-old father of three, moonlighting as an IT consultant by day. I wear multiple hats; I work mainly as a Java EE and UNIX/GNU/Linux specialist, but recently I've diverted into automated deployment and operational research (appointment scheduling and route planning). I came to GNU/Linux via LaTeX and the GNU tools on DOS: my maths teacher introduced me to LaTeX, gnuplot and DJGPP back in 1992. Shortly thereafter I came across UNIX, first IRIX then HPUX; then got to know SunOS/Solaris rather well at Edinburgh University where I started in 1995. I wanted to replicate the lab environment on my own PC, so I bought a hundred floppy disks (!) and downloaded Slackware 3.0... Back in those days getting course software (coded for Solaris) working on Slackware wasn't always trivial, so I got used to working with source code a lot, and started the merry source-based upgrade dance. Eventually I got my libraries messed up, which coincided with my winning a Debian 2.0 CD set from the Linux Emporium, so sometime in 1998 I switched to Debian and never looked back. In fact the computer I'm using just now still runs the same installation, dist-upgraded and copied many times over the years - the oldest files in /etc date back to mid-1998! I started contributing beyond bug reports to Debian when packages I was using ended up orphaned, and no-one stepped up to adopt them. My first package was joystick in 2008, then gnurobbo in 2009, mail-notification (unofficially), mednafen, gob2, stella and the mingw-w64 toolchain in 2010, jstest-gtk, evtest, gdmap, oss-compat in 2011 and koules and wine-gecko in 2012. I've also contributed to game-data-packager; in fact gaming underlies much of my work in Debian - even my work on the mingw-w64 toolchain came about so that wine-gecko could be packaged, which was necessary to get newer versions of wine in! My primary area of interest in Debian is now the mingw-w64 toolchain. In particular I'd like to end up with a situation similar to that in Fedora, with a number of libraries packaged as well as the basic toolchain. This would involve introducing a partial Windows architecture for Debian...
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