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Bug#1031975: kodi: Windowed kodi takes wrong size when run under KDE Plasma Wayland with fractional scaling



Package: kodi
Version: 2:20.0+dfsg-2
Severity: important
X-Debbugs-Cc: markcookson@yahoo.com

Dear Maintainer,

When running Kodi on the KDE Plasma desktop under Wayland, with fractional scaling set to 125%, Kodi seems to misread the display size, creating a larger window on each run until it becomes big enough to crash upon opening.
Whichever code stores the previous window size seems to get confused by fractional scaling.
I've attached the relevant kodi.log lines from 3 successive runs on a laptop with screen resolution 1920x1080. The last line of each log shows the GUI format dimensions are increasing each on each run.

1. With display scaling set to 100%
2023-02-26 21:18:48.137 T:9120     info <general>: UpdateResolutions: - 1920x1080 @60.008 Hz pixel ratio 1.026 current
2023-02-26 21:18:48.224 T:9120     info <general>: EGL_VERSION = 1.5
2023-02-26 21:18:48.224 T:9120     info <general>: EGL_VENDOR = Mesa Project
2023-02-26 21:18:48.225 T:9120     info <general>: EGL_EXTENSIONS = EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_present_opaque EGL_EXT_swap_buffers_with_damage EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_WL_bind_wayland_display EGL_WL_create_wayland_buffer_from_image 
2023-02-26 21:18:48.225 T:9120     info <general>: EGL_CLIENT_EXTENSIONS = EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
2023-02-26 21:18:48.225 T:9120     info <general>: RetroPlayer[RENDER]: Registering renderer factory for DMA
2023-02-26 21:18:48.225 T:9120     info <general>: RetroPlayer[RENDER]: Registering renderer factory for OpenGL
2023-02-26 21:18:48.233 T:9120     info <general>: VAAPI::Close - closing decoder context
2023-02-26 21:18:48.233 T:9120     info <general>: CApplication::CreateGUI - using the wayland windowing system
2023-02-26 21:18:48.233 T:9120     info <general>: Checking resolution 15
2023-02-26 21:18:48.233 T:9120     info <general>: CreateNewWindow: Starting windowed size 1132x613
2023-02-26 21:18:48.234 T:9120     info <general>: UpdateSizeVariables: Surface size changed: 0x0 -> 1132x613
2023-02-26 21:18:48.234 T:9120     info <general>: UpdateSizeVariables: Buffer size changed: 0x0 -> 1132x613
2023-02-26 21:18:48.234 T:9120     info <general>: UpdateSizeVariables: Configured size changed: 0x0 -> 1142x656
2023-02-26 21:18:48.244 T:9120     info <general>: CRenderSystemGL::InitRenderSystem - Version: 4.6 (Core Profile) Mesa 22.3.5, Major: 4, Minor: 6
2023-02-26 21:18:48.244 T:9120     info <general>: GL_VENDOR = Intel
2023-02-26 21:18:48.244 T:9120     info <general>: GL_RENDERER = Mesa Intel(R) HD Graphics 520 (SKL GT2)
2023-02-26 21:18:48.244 T:9120     info <general>: GL_VERSION = 4.6 (Core Profile) Mesa 22.3.5
2023-02-26 21:18:48.244 T:9120     info <general>: GL_SHADING_LANGUAGE_VERSION = 4.60
2023-02-26 21:18:48.244 T:9120     info <general>: GL_EXTENSIONS = GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc 
2023-02-26 21:18:48.255 T:9120     info <general>: SetResolutionExternal: Kodi asked to switch mode to 1132x613 @0.000 Hz on output "" windowed
2023-02-26 21:18:48.257 T:9120     info <general>: GL: Maximum texture width: 16384
2023-02-26 21:18:48.258 T:9120     info <general>: GetOSScreenSaverImpl: Using idle-inhibit-unstable-v1 protocol for screen saver inhibition
2023-02-26 21:18:48.314 T:9120     info <general>: GL: Enabling VSYNC
2023-02-26 21:18:48.315 T:9120     info <general>: UpdateResolutions: User wanted output "Default", we now have "Chimei Innolux Corporation eDP-1-unknown" size 310x170 mm with 1 mode(s):
2023-02-26 21:18:48.315 T:9120     info <general>: UpdateResolutions: - 1920x1080 @60.008 Hz pixel ratio 1.026 current
2023-02-26 21:18:48.315 T:9120     info <general>: load keymapping
2023-02-26 21:18:48.316 T:9120     info <general>: Loading special://xbmc/system/keymaps/appcommand.xml
2023-02-26 21:18:48.316 T:9120     info <general>: Loading special://xbmc/system/keymaps/customcontroller.AppleRemote.xml
2023-02-26 21:18:48.317 T:9120     info <general>: Loading special://xbmc/system/keymaps/customcontroller.Harmony.xml
2023-02-26 21:18:48.319 T:9120     info <general>: Loading special://xbmc/system/keymaps/customcontroller.SiriRemote.xml
2023-02-26 21:18:48.319 T:9120     info <general>: Loading special://xbmc/system/keymaps/gamepad.xml
2023-02-26 21:18:48.320 T:9120     info <general>: Loading special://xbmc/system/keymaps/joystick.xml
2023-02-26 21:18:48.321 T:9120     info <general>: Loading special://xbmc/system/keymaps/keyboard.xml
2023-02-26 21:18:48.324 T:9120     info <general>: Loading special://xbmc/system/keymaps/mouse.xml
2023-02-26 21:18:48.324 T:9120     info <general>: Loading special://xbmc/system/keymaps/remote.xml
2023-02-26 21:18:48.326 T:9120     info <general>: Loading special://xbmc/system/keymaps/touchscreen.xml
2023-02-26 21:18:48.327 T:9120     info <general>: GUI format 1132x613, Display Windowed

2. After changing display scaling to 125%
2023-02-26 21:20:15.990 T:9303     info <general>: UpdateResolutions: - 1920x1080 @60.008 Hz pixel ratio 1.026 current
2023-02-26 21:20:16.074 T:9303     info <general>: EGL_VERSION = 1.5
2023-02-26 21:20:16.074 T:9303     info <general>: EGL_VENDOR = Mesa Project
2023-02-26 21:20:16.074 T:9303     info <general>: EGL_EXTENSIONS = EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_present_opaque EGL_EXT_swap_buffers_with_damage EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_WL_bind_wayland_display EGL_WL_create_wayland_buffer_from_image 
2023-02-26 21:20:16.074 T:9303     info <general>: EGL_CLIENT_EXTENSIONS = EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
2023-02-26 21:20:16.075 T:9303     info <general>: RetroPlayer[RENDER]: Registering renderer factory for DMA
2023-02-26 21:20:16.075 T:9303     info <general>: RetroPlayer[RENDER]: Registering renderer factory for OpenGL
2023-02-26 21:20:16.083 T:9303     info <general>: VAAPI::Close - closing decoder context
2023-02-26 21:20:16.084 T:9303     info <general>: CApplication::CreateGUI - using the wayland windowing system
2023-02-26 21:20:16.084 T:9303     info <general>: Checking resolution 15
2023-02-26 21:20:16.084 T:9303     info <general>: CreateNewWindow: Starting windowed size 2264x1226
2023-02-26 21:20:16.084 T:9303     info <general>: UpdateSizeVariables: Surface size changed: 0x0 -> 2264x1226
2023-02-26 21:20:16.084 T:9303     info <general>: UpdateSizeVariables: Buffer size changed: 0x0 -> 2264x1226
2023-02-26 21:20:16.084 T:9303     info <general>: UpdateSizeVariables: Configured size changed: 0x0 -> 2274x1269
2023-02-26 21:20:16.097 T:9303     info <general>: CRenderSystemGL::InitRenderSystem - Version: 4.6 (Core Profile) Mesa 22.3.5, Major: 4, Minor: 6
2023-02-26 21:20:16.097 T:9303     info <general>: GL_VENDOR = Intel
2023-02-26 21:20:16.097 T:9303     info <general>: GL_RENDERER = Mesa Intel(R) HD Graphics 520 (SKL GT2)
2023-02-26 21:20:16.097 T:9303     info <general>: GL_VERSION = 4.6 (Core Profile) Mesa 22.3.5
2023-02-26 21:20:16.097 T:9303     info <general>: GL_SHADING_LANGUAGE_VERSION = 4.60
2023-02-26 21:20:16.097 T:9303     info <general>: GL_EXTENSIONS = GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc 
2023-02-26 21:20:16.108 T:9303     info <general>: SetResolutionExternal: Kodi asked to switch mode to 2264x1226 @0.000 Hz on output "" windowed
2023-02-26 21:20:16.110 T:9303     info <general>: GL: Maximum texture width: 16384
2023-02-26 21:20:16.111 T:9303     info <general>: GetOSScreenSaverImpl: Using idle-inhibit-unstable-v1 protocol for screen saver inhibition
2023-02-26 21:20:16.166 T:9303     info <general>: GL: Enabling VSYNC
2023-02-26 21:20:16.167 T:9303     info <general>: UpdateResolutions: User wanted output "Default", we now have "Chimei Innolux Corporation eDP-1-unknown" size 310x170 mm with 1 mode(s):
2023-02-26 21:20:16.167 T:9303     info <general>: UpdateResolutions: - 1920x1080 @60.008 Hz pixel ratio 1.026 current
2023-02-26 21:20:16.167 T:9303     info <general>: load keymapping
2023-02-26 21:20:16.168 T:9303     info <general>: Loading special://xbmc/system/keymaps/appcommand.xml
2023-02-26 21:20:16.168 T:9303     info <general>: Loading special://xbmc/system/keymaps/customcontroller.AppleRemote.xml
2023-02-26 21:20:16.169 T:9303     info <general>: Loading special://xbmc/system/keymaps/customcontroller.Harmony.xml
2023-02-26 21:20:16.170 T:9303     info <general>: Loading special://xbmc/system/keymaps/customcontroller.SiriRemote.xml
2023-02-26 21:20:16.170 T:9303     info <general>: Loading special://xbmc/system/keymaps/gamepad.xml
2023-02-26 21:20:16.171 T:9303     info <general>: Loading special://xbmc/system/keymaps/joystick.xml
2023-02-26 21:20:16.172 T:9303     info <general>: Loading special://xbmc/system/keymaps/keyboard.xml
2023-02-26 21:20:16.175 T:9303     info <general>: Loading special://xbmc/system/keymaps/mouse.xml
2023-02-26 21:20:16.175 T:9303     info <general>: Loading special://xbmc/system/keymaps/remote.xml
2023-02-26 21:20:16.177 T:9303     info <general>: Loading special://xbmc/system/keymaps/touchscreen.xml
2023-02-26 21:20:16.177 T:9303     info <general>: GUI format 2264x1226, Display Windowed

3. After running Kodi a second time with 125% scaling:
2023-02-26 21:20:56.949 T:9418     info <general>: UpdateResolutions: - 1920x1080 @60.008 Hz pixel ratio 1.026 current
2023-02-26 21:20:57.047 T:9418     info <general>: EGL_VERSION = 1.5
2023-02-26 21:20:57.047 T:9418     info <general>: EGL_VENDOR = Mesa Project
2023-02-26 21:20:57.047 T:9418     info <general>: EGL_EXTENSIONS = EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_present_opaque EGL_EXT_swap_buffers_with_damage EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_WL_bind_wayland_display EGL_WL_create_wayland_buffer_from_image 
2023-02-26 21:20:57.047 T:9418     info <general>: EGL_CLIENT_EXTENSIONS = EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless
2023-02-26 21:20:57.047 T:9418     info <general>: RetroPlayer[RENDER]: Registering renderer factory for DMA
2023-02-26 21:20:57.047 T:9418     info <general>: RetroPlayer[RENDER]: Registering renderer factory for OpenGL
2023-02-26 21:20:57.055 T:9418     info <general>: VAAPI::Close - closing decoder context
2023-02-26 21:20:57.055 T:9418     info <general>: CApplication::CreateGUI - using the wayland windowing system
2023-02-26 21:20:57.055 T:9418     info <general>: Checking resolution 15
2023-02-26 21:20:57.055 T:9418     info <general>: CreateNewWindow: Starting windowed size 4528x2452
2023-02-26 21:20:57.056 T:9418     info <general>: UpdateSizeVariables: Surface size changed: 0x0 -> 4528x2452
2023-02-26 21:20:57.056 T:9418     info <general>: UpdateSizeVariables: Buffer size changed: 0x0 -> 4528x2452
2023-02-26 21:20:57.056 T:9418     info <general>: UpdateSizeVariables: Configured size changed: 0x0 -> 4538x2495
2023-02-26 21:20:57.078 T:9418     info <general>: CRenderSystemGL::InitRenderSystem - Version: 4.6 (Core Profile) Mesa 22.3.5, Major: 4, Minor: 6
2023-02-26 21:20:57.078 T:9418     info <general>: GL_VENDOR = Intel
2023-02-26 21:20:57.078 T:9418     info <general>: GL_RENDERER = Mesa Intel(R) HD Graphics 520 (SKL GT2)
2023-02-26 21:20:57.078 T:9418     info <general>: GL_VERSION = 4.6 (Core Profile) Mesa 22.3.5
2023-02-26 21:20:57.078 T:9418     info <general>: GL_SHADING_LANGUAGE_VERSION = 4.60
2023-02-26 21:20:57.078 T:9418     info <general>: GL_EXTENSIONS = GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc 
2023-02-26 21:20:57.090 T:9418     info <general>: SetResolutionExternal: Kodi asked to switch mode to 4528x2452 @0.000 Hz on output "" windowed
2023-02-26 21:20:57.093 T:9418     info <general>: GL: Maximum texture width: 16384
2023-02-26 21:20:57.094 T:9418     info <general>: GetOSScreenSaverImpl: Using idle-inhibit-unstable-v1 protocol for screen saver inhibition
2023-02-26 21:20:57.149 T:9418     info <general>: GL: Enabling VSYNC
2023-02-26 21:20:57.150 T:9418     info <general>: UpdateResolutions: User wanted output "Default", we now have "Chimei Innolux Corporation eDP-1-unknown" size 310x170 mm with 1 mode(s):
2023-02-26 21:20:57.150 T:9418     info <general>: UpdateResolutions: - 1920x1080 @60.008 Hz pixel ratio 1.026 current
2023-02-26 21:20:57.150 T:9418     info <general>: load keymapping
2023-02-26 21:20:57.151 T:9418     info <general>: Loading special://xbmc/system/keymaps/appcommand.xml
2023-02-26 21:20:57.151 T:9418     info <general>: Loading special://xbmc/system/keymaps/customcontroller.AppleRemote.xml
2023-02-26 21:20:57.152 T:9418     info <general>: Loading special://xbmc/system/keymaps/customcontroller.Harmony.xml
2023-02-26 21:20:57.153 T:9418     info <general>: Loading special://xbmc/system/keymaps/customcontroller.SiriRemote.xml
2023-02-26 21:20:57.154 T:9418     info <general>: Loading special://xbmc/system/keymaps/gamepad.xml
2023-02-26 21:20:57.155 T:9418     info <general>: Loading special://xbmc/system/keymaps/joystick.xml
2023-02-26 21:20:57.158 T:9418     info <general>: Loading special://xbmc/system/keymaps/keyboard.xml
2023-02-26 21:20:57.161 T:9418     info <general>: Loading special://xbmc/system/keymaps/mouse.xml
2023-02-26 21:20:57.161 T:9418     info <general>: Loading special://xbmc/system/keymaps/remote.xml
2023-02-26 21:20:57.163 T:9418     info <general>: Loading special://xbmc/system/keymaps/touchscreen.xml
2023-02-26 21:20:57.164 T:9418     info <general>: GUI format 4528x2452, Display Windowed


-- System Information:
Debian Release: bookworm/sid
  APT prefers unstable
  APT policy: (500, 'unstable')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 6.1.0-5-amd64 (SMP w/4 CPU threads; PREEMPT)
Locale: LANG=en_NZ.UTF-8, LC_CTYPE=en_NZ.UTF-8 (charmap=UTF-8), LANGUAGE=en_NZ:en
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages kodi depends on:
ii  kodi-bin   2:20.0+dfsg-2
ii  kodi-data  2:20.0+dfsg-2

Versions of packages kodi recommends:
ii  kodi-repository-kodi [kodi-repository]  2:20.0+dfsg-2
ii  kodi-visualization-spectrum             20.2.0+ds1-1

kodi suggests no packages.

-- no debconf information


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