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Bug#1037098: RFS: serious-engine/0~git20230724+dfsg-1 [ITP] -- game engine developed for the classic Serious Sam games



Hi Phil,

Le 2024-08-28 10:12, Phil Wyett a écrit :
On Wed, 2024-08-28 at 09:42 +0200, Sébastien Noel wrote:
Le 2024-08-19 19:29, Phil Wyett a écrit :
> [...]
> So, really >= 79 would maybe be the best way forward.

Can you please explains why you think that ?

The package requires bits that were added in g-d-p v74.
The depends field contains "game-data-packager-runtime (>= 74)"

And you push for ">= 79", posing it as a condition for doing second
review. This doesn't make sense to me.

br,
Sébastien

Hi Sebastien,

Does not block me reviewing at all. Just wanted you to think on it.

I would personally bump it to >= 79 both as that is the 'game-data-packager- runtime' in 'testing' and 'unstable'. This is the version you will be using,
testing against and supporting with your package.

And in a few weeks it will be v80, and 5 weeks later v81, ...
I'm confident that it works since v74 (i added what was needed in g-d-p,
and have been using/testing it since that time);
so let's settle on that number :-)

Doing this dep allows you
to say that using any version below this is at own risk and not supported
with your package.

If you wish the packag eto be reviewed as is, that is fine.

If you can have a look and spend a little time on another review,
i'm all for it !

best regards,
Sébastien

Regards

Phil


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