Re: Lost Labyrinth
Am Montag 12 Mai 2008 15:25:03 schrieb Miriam Ruiz:
> 2008/5/12 Vincent Bernat <bernat@debian.org>:
> > OoO En ce début d'après-midi nuageux du lundi 12 mai 2008, vers 14:46,
> >
> > je disais:
> > >> I am new to this list so I first want to say hello to everybody.
> > >>
> > >> Since a few days we can compile our game Lost Labyrinth with a free
> > >> compiler. So the whole game is open source now.
> > >> It is written in purebasic which is commercial. But the new compiler
> > >> translates it to c++ and creates an executable.
> > >>
> > >> I would like to know if somebody here would like to maintain it.
> > >> Create a deb for it (I already have a script that creates a deb for
> > >> the version with the old compiler) and maintain it for debian.
> > >>
> > >> Maybe this would be a nice addition for the games sector of debian?
>
> It would be really nice to have it in Debian, but I wonder if it would
> have to go to contrib. Even though it can be exported to C++, the
> source code (as in "the preferred format for modification") will still
> be purepasic, wouldn't it?
>
> Does the generated C++ code depend on some non-free libraries?
>
> Greetings,
> Miry
The sourcecode will still be purebasic.
It does not depend on non-free libraries. We just use sdl und gcc to compile
it. And racc to do the code transformation.
Markus
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