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Re: Shotgun Debugger: different data packages depending on endianness



 --- Justin Pryzby <justinpryzby@users.sourceforge.net> wrote:
> I guess you could Recommend: endianpkg1 | endianpkg2.

That wouldn't select the approppriate one when installing, will it?

> Really, it seems that the game should just work with a single set of
> data files by doing appropriate byteswapping.

I know, and I do agree with you. They just seem to prefer doing it the other
way (lazyness?)

> Justin

Thanks and greetings,
Miry



		
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