Re: Playing with dpkg's mind
[...]
> I actually rather like having IF games controlled by dpkg -- just like I
> like having all the other sofwtware and even documentation I use under
> it. The only issues I see are:
>
> 1. There are a *lot* of IF games!
> 2. They are small individually.
>
> Both can be aided by having groups of games when possible -- e.g., one
> pack for each IF competition. Also, both would be alleviated if the
> "games" category had a subcategory for IF.
I'd just like to point out that I'm working on packages for a bunch of
IF interpreters using the glk I/O library; I've done Nitfol (Z-machine)
and Glulxe (Glulx), and someone's just pointed me to a Tads glk
interpreter. There's also a few other things in there that use glk.
deb http://plover.net/~hjalfi/debian ./
deb-src http://plover.net/~hjalfi/debian ./
Just in case anyone's doing anything similar.
--
+- David Given --------McQ-+
| Work: dg@tao-group.com | "Space is the final frontier, and so is the sewage
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