[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Questions about spacet cadet reverse engineering



Hi all,

recently I came across a reverse-engineered  Space Cadet clone (the Windows XP game) [1] .
An according WNPP bug was filed some time ago [2] .
I'm unsure whether the program could be redistributed because it's just reverse-engineered or not at all because it was derived from a non-free source. See [3] for some details. The project states that "C pseudo code [from decompliation] ... was converted to C++ ...".
From #debian-devel:
" I'm not quite sure, but I would think that either a reverse engineered codebase does *not* infringe the original's copyright, in which case it can be shipped (in main even, I'd say), or it *does* infringe, in which case it cannot be shipped at all (not even in non-free)."

I'd like to ask some guidance on this. Imho this would make a nice addition to debian (if it is legally possible).

Regards

Matthias Geiger

[1] https://github.com/k4zmu2a/SpaceCadetPinball
[2] https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1001894
[3] https://github.com/k4zmu2a/SpaceCadetPinball/issues/1

Reply to: