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Re: Bug#666010: ITP: nvidia-texture-tools -- image processing and texture manipulation tools



Am 28.03.2012 01:01, schrieb Ben Hutchings:
> On Tue, Mar 27, 2012 at 09:15:27PM +0200, Lennart Weller wrote:
>> Package: wnpp
>> Severity: wishlist
>> Owner: Lennart Weller <lhw@ring0.de>
>>
>>
>> * Package name    : nvidia-texture-tools
>>   Version         : 2.0.8
>>   Upstream Author : Ignacio Castano <icastano@nvidia.com> 
>> * URL             : http://code.google.com/p/nvidia-texture-tools/
>> * License         : MIT/Expat, BSD-2-clause 
>>   Programming Lang: C++ 
>>   Description     : image processing and texture manipulation tools
>>
>>   NVIDIA Texture Tools is a collection of image processing and texture
>>   manipulation tools, designed to be integrated in game tools and asset
>>   conditioning pipelines.  The primary features of the library are mipmap and
>>   normal map generation, format conversion and DXT compression.
>>
>>   The sourcecode contains algorithms protected by US patent 5,956,431 aka S3TC.
>>   Though from what I've read on debian-legal this should be okay as the patent
>>   is not actively enforced.
>  
> Since you've accepted as fact that this software infringes those
> patents, it looks like you're about to violate item 1 of the Debian
> patent policy.
> 
> Ben.
> 
S3TC is not actively enforced by S3. And I took this thread [1] as a
reference to create the ITP anyway. According to this thread from 2010
there are at least three other projects already using the S3TC
algorithms. And there is more than one project which depends on this
package. e.g. 0ad and wine

[1] http://lists.debian.org/debian-legal/2010/12/msg00062.html


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