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Re: Alternatives to Creative Commons

On Thu, 18 Sep 2008 23:38:38 +1000 Jamie Jones wrote:

> 2) We may not wish the data to be as "free" as the code.
> Perhaps we want to have our names attributed to our work on a prominent
> place (eg it could help with our careers to be known for "awesome game
> data" in "cool opensource game"), perhaps we don't want it to be
> commercially distributed by non-copyright holders, perhaps we don't want
> it to be modified.

I hope you realize that those wishes[1] are incompatible with Free
Software philosophy and goals.
A game whose data are licensed with those restrictions will not comply
with the DFSG and will be non-free, until someone replaces the data
with DFSG-free ones...

Unfortunately, a significant number of authors seem to share your
On the other hand, I am glad to see that there are also authors that
want their game data to be Free[2].

[1] except perhaps for the attribution one, as long as the clause
    requiring attribution is carefully drafted so that it meets the DFSG
    (I personally think Creative Commons attribution clause fails to
    meet the DFSG, but that's another story...)

[2] http://www.wesnoth.org/forum/viewtopic.php?p=308829#p308829

My usual (and superfluous?) disclaimers: IANAL, TINLA, IANADD,

 The nano-document series is here!
..................................................... Francesco Poli .
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