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Re: Bug#169243: ilisp: Is it even distributable?



> the road.  The best way to accomplish such a goal is to start off using
> the GPL, assign copyright to the FSF (and sign the paperwork), and
> accept patches only when the contributor is also willing to sign the
> paperwork.  It's tedious, but changing licenses later in the game is
> difficult when multiple contributors are involved.

Agreed that changing licenses is tedious. I think that Larry Hunter's
idea is the best that can be done for changing the existing license
and is also adequate for a license change.

As far as I've heard from ILISP developers over time, everyone would
welcome a license change. So, hopefully this will be the start of the
end of a history of license change discussions.

-- 
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