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Re: Manpage pyksoko, could you have a look



Le 20/07/2010 12:51, manuel a écrit :
> Hi

Hi,

> Could you read over the manpage and give some hints please.

Please find attached a typo correction. I would also suggest, as advised
in the developer's reference [1], to begin the short description
(synopsys) of your control file without an extra capital letters.

[1]http://www.debian.org/doc/developers-reference/best-pkging-practices.html#bpp-pkg-synopsis

> PS: I'm NOT subscribed to the list so please cc me

Done.

For the other members of the list, please find as follow the description
of the package as I fond it from sourceforge [1].

[1]http://sourceforge.net/projects/pyksokoban/files/

Description: Logic game with KDE sokoban skin based on sokoban
 A clone of the sokoban game with the skin
 of the KSokoban game who was shipped  with KDE 3.5.x.
 You don't need KDE dependencies for it.
 There is also a modern  warehouse skin and
 the design is based around a warehouse.
 The game has over 5000 Levels.
 .
 "Sokoban" is japanese for "warehouse keeper".
 The player tries to push crates to their proper
 locations in a warehouse.
 .
 Crates cannot be pulled or stepped over and the
 player needs to avoid pushing crates into dead ends
 or allowing crates to block movement in the warehouse.

Cheers

David

--- pyksoko-orig.6	2010-07-20 13:16:07.000000000 -0400
+++ pyksoko.6	2010-07-20 13:41:53.000000000 -0400
@@ -19,8 +19,8 @@
 pyksoko \- logic game with KDE sokoban skin/levels based on sokoban
 .SH DESCRIPTION
 This manual page documents briefly
-.B pyksoko
-A clone of the sokoban game with the skin
+\fBpyksoko\fR,
+a clone of the sokoban game with the skin
 of the KSokoban game who was shipped  with KDE 3.5.x.
 You don't need KDE dependencies for it. 
 There is also a modern  warehouse skin and 

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