Le 20/07/2010 12:51, manuel a écrit : > Hi Hi, > Could you read over the manpage and give some hints please. Please find attached a typo correction. I would also suggest, as advised in the developer's reference [1], to begin the short description (synopsys) of your control file without an extra capital letters. [1]http://www.debian.org/doc/developers-reference/best-pkging-practices.html#bpp-pkg-synopsis > PS: I'm NOT subscribed to the list so please cc me Done. For the other members of the list, please find as follow the description of the package as I fond it from sourceforge [1]. [1]http://sourceforge.net/projects/pyksokoban/files/ Description: Logic game with KDE sokoban skin based on sokoban A clone of the sokoban game with the skin of the KSokoban game who was shipped with KDE 3.5.x. You don't need KDE dependencies for it. There is also a modern warehouse skin and the design is based around a warehouse. The game has over 5000 Levels. . "Sokoban" is japanese for "warehouse keeper". The player tries to push crates to their proper locations in a warehouse. . Crates cannot be pulled or stepped over and the player needs to avoid pushing crates into dead ends or allowing crates to block movement in the warehouse. Cheers David
--- pyksoko-orig.6 2010-07-20 13:16:07.000000000 -0400 +++ pyksoko.6 2010-07-20 13:41:53.000000000 -0400 @@ -19,8 +19,8 @@ pyksoko \- logic game with KDE sokoban skin/levels based on sokoban .SH DESCRIPTION This manual page documents briefly -.B pyksoko -A clone of the sokoban game with the skin +\fBpyksoko\fR, +a clone of the sokoban game with the skin of the KSokoban game who was shipped with KDE 3.5.x. You don't need KDE dependencies for it. There is also a modern warehouse skin and
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