On Fri, Apr 05, 2002 at 06:56:03PM +0100, John Gay wrote: > I realise this is more of a Kdevelop problem, but I know a few people here > use it so. . . > > After serveral problems, I've finally got my desktop mostly working. I > decided to play with kdevelop again. As I recently got some books on OpenGL, > I decided to try to add some graphics to my project. > > To keep things simple, I created a new project, copied the files I needed > from the original project and then modified main.c to use OpenGL. When I > tried to build my project, kdevelop can't seem to compile multi-source > programs properly, though it's probably more a fault with one of the auto* > tools used. I experienced a very similar problem with the same version of Kdevelop. In a C language project, I was getting the error: gcc: No input files make[2]: *** [clopen] Error 1 ... The problem appears to be with Kdevelop's "Autoconf and automake". When I ran automake by hand first, everything worked fine after. Btw, I first started the project in C++ (until I realized I don't know enough about C++), and there were none of these problems. Cheers, James
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