> AS> You evidently haven't played the adventure game written entirely > AS> using cpp macros that was submitted to the IOCCC. :) > > Pointers, please? Yeah, I prefer a language with pointers too. ;-) But then, I wouldn't write CPP off completely, seeing as how the C++ template mechanism can test primality. (http://www.qnx.com/~glen/deadbeef/3241.html)