Hi, Am Mittwoch, den 03.10.2012, 08:45 +0800 schrieb Paul Wise: > On Wed, Oct 3, 2012 at 3:39 AM, Joachim Breitner wrote: > > I tried that as well, and it seems to fix the error, but now everything > > is running in slow motion. Makes the game a bit easier, but probably not > > desired. > > I didn't get that when I tested. Just now I have found that it depends > on the level (and probably your CPU), all the tutorial/demo levels > were fine but some of the contest levels are really slow, others are > normal and others are somewhere in between. I wonder if this is based > on the physics complexity of the level. Maybe chipmunk 6.1.1 would > help there but I guess it will come with API changes or something. > > I guess you were playing the story levels? Correct. Strange that the effect should be so big, considering that the levels worked smoothly with 5.3.4. > > What did you do – just rebuild 5.3.5 without changes? Or did you also > > upgrade hipmunk or something? > > Just rebuilt 5.3.5 with an updated soname.patch. Didn't upgrade hipmunk. Same here. Greetings, Joachim -- Joachim "nomeata" Breitner Debian Developer nomeata@debian.org | ICQ# 74513189 | GPG-Keyid: 4743206C JID: nomeata@joachim-breitner.de | http://people.debian.org/~nomeata
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