[Date Prev][Date Next] [Thread Prev][Thread Next] [Date Index] [Thread Index]

Re: Nikki and the Robots – where is it stuck?

Am Mittwoch, den 03.10.2012, 08:45 +0800 schrieb Paul Wise:
> On Wed, Oct 3, 2012 at 3:39 AM, Joachim Breitner wrote:
> > I tried that as well, and it seems to fix the error, but now everything
> > is running in slow motion. Makes the game a bit easier, but probably not
> > desired.
> I didn't get that when I tested. Just now I have found that it depends
> on the level (and probably your CPU), all the tutorial/demo levels
> were fine but some of the contest levels are really slow, others are
> normal and others are somewhere in between. I wonder if this is based
> on the physics complexity of the level. Maybe chipmunk 6.1.1 would
> help there but I guess it will come with API changes or something.
> I guess you were playing the story levels?

Correct. Strange that the effect should be so big, considering that the
levels worked smoothly with 5.3.4.

> > What did you do – just rebuild 5.3.5 without changes? Or did you also
> > upgrade hipmunk or something?
> Just rebuilt 5.3.5 with an updated soname.patch. Didn't upgrade hipmunk.

Same here.


Joachim "nomeata" Breitner
Debian Developer
  nomeata@debian.org | ICQ# 74513189 | GPG-Keyid: 4743206C
  JID: nomeata@joachim-breitner.de | http://people.debian.org/~nomeata

Attachment: signature.asc
Description: This is a digitally signed message part

Reply to: