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glibc 2.3.2-2 maximum stack size



System: Debian Unstable
Package: glibc 2.3.2-2

Hello alot of people uses winex 3.1. (www.transgaming.com) its made from
wine, and its directed towards games only. It cost a subscription 5$ a
month if you want access to the binary compiled versions. You can
download the CVS version for free but then you wont get their copy
protection and texture compression features. You can just sign up,
downlaod the binary and then stop paying further.  When you start the 
program with the current glibc in debian (and SUSE) you get the following
"Your system requires the use of pthreads but the maximum system allowed 
stack size of 2052 kB may be too small for some games". So we need to raise 
the maximum stack allowed, I know you are busy, so I will just change it 
myself and put our a guide on transgaming on how to do it. But im not the 
madest programmer yet. Ive downloaded the source by apt-get source glibc, 
and tried to mess around with the linuxthreads source, internals.h and 
local-lim.h . But I really cant find the define or pice of code where I 
actually can raise the max stack. Could you give me a hint on where to 
do so? If its not to complex. I found some guides on how to do so but
they are out of date and the code has been changed, so thoes patches
dont work. Really hope you can give me a hint here. I have asked this
stuff in #debian but they dont seems to know how to do this. So my only
option is to ask one of the maintainers, if you dont know this or dont
have the time, could you maybee redirect me to one of the maintainers
that do?

>From Flemming Ledet
terr1@linuxgeek.dk



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