Bug#961635: ITP: dragengine -- Drag[en]gine Game Engine
Package: wnpp
Severity: wishlist
Owner: Roland Plüss <roland@rptd.ch>
* Package name : dragengine
Version : 1.1
Upstream Author : Roland Plüss <roland@rptd.ch>
* URL : https://dragondreams.ch
* License : LGPL-3
Programming Lang: C++, DragonScript, GLSL, Python
Description : Drag[en]gine Game Engine
Required to play games (*.delga) or developing games. Run delauncher-gui
or delauncher-console. The Drag[en]gine is a new, fully free software
game engine based on the GLEM design which allows to develop games faster,
more stable and fully platform indepentend (-1 day portability).
* Package name : dragengine-dev
Version : 1.1
Upstream Author : Roland Plüss <roland@rptd.ch>
* URL : https://dragondreams.ch
* License : LGPL-3
Programming Lang: C++, DragonScript, GLSL, Python
Description : Drag[en]gine Game Engine Development Files
Required to create Drag[en]gine Modules (like graphic module, input module
and so forth). Not required to develop games.
* Package name : deigde
Version : 1.1
Upstream Author : Roland Plüss <roland@rptd.ch>
* URL : https://dragondreams.ch
* License : LGPL-3
Programming Lang: C++, DragonScript, GLSL, Python
Description : Drag[en]gine Game Development Environment
Required to developing games using the Drag[en]gine Game Engine. Run deigde.
Developing games using Drag[en]gine does not require compiling or linking
against the game engine.
* Package name : deigde-dev
Version : 1.1
Upstream Author : Roland Plüss <roland@rptd.ch>
* URL : https://dragondreams.ch
* License : LGPL-3
Programming Lang: C++, DragonScript, GLSL, Python
Description : Drag[en]gine IGDE Development
Required to create Drag[en]gine IGDE Editors. Not required to create games.
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All these packages build from he same source repository at:
https://github.com/LordOfDragons/dragengine
The debianization is located in upstream repository in branch "debian":
https://github.com/LordOfDragons/dragengine/tree/debian
The packages are build from this branch but I dont know how to continue
from here. Here the information requested by reportbug:
- why is this package useful/relevant?
It's a powerfull and future oriented game engine. I can harness this
power already so I would like to allow other to harness this power too
- do you use it?
For active game development projects
- how do you plan to maintain it?
As much as possible which is why I put aside an own branch in the upstream repository
- inside a packaging team?
The "games" team seems appropriate. I've talked to the team already on IRC recently
- are you looking for co-maintainers?
I do not think multiple maintainers are required. But it never hurts to have helping hands
- do you need a sponsor?
If I have understood the documentation correctly I do need a sponsor.
So yes, I'm looking for one.
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